Quote:
Originally Posted by Rom1
Even when this metaplot is History ? Unification of China seems to me quite unease to avoid in a game called "Qin : The Warring States"...
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History as metaplot, sure, it's still metaplot. I prefer a setting and let the players loose in it. Having to protect history is just as bad as fiction in this regard. Don't get me wrong, this is my opinion and I recognize that other people think differently.
Crimfan