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Old 05-17-2008, 07:58 AM
Jack Holcomb Jack Holcomb is offline
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Join Date: Jul 2005
Posts: 10
Re: [RPG]: Traveller , reviewed by Jon 45 (2/4)

That's a great point, Halfjack. (I like your handle, BTW--so who's the other half?)

Not only do I like your point, but I'll amplify it. How many RPG settings go to any lengths to explain what "normal citizens" (whatever that means) do, esp in the main rulebook? Other than Harn, fantasy settings generally gloss it over--peasants is peasants, right? But even SF settings are generally pretty focused on big sociopolitical stuff, not people's daily lives.

The best SF game I ever played in was Blue Planet, and my GM, Jeff, kept having to remind us to change our assumptions. All of us had very small, very powerful computers with highly independent AI on us all the time--standard issue stuff in that setting--and we had to get in the habit of having that sort of processing power and search capability on CONSTANTLY.

And BP is a pretty unified setting next to Traveller. You can fit pretty much any society you can imagine into the Traveller framework. You have to bring your (sociological) imagination along when you run it.

Jack
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