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Saffron is a great character but doesn't work in a RPG except possibly as a patron. If players know who she is they run or kill her. If they don't you go through the whole adventure and get a fifteen second "gosh, that was her?" moment at the end. Not worth it.
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It's an absolutely perfect example of what you can write in episodes but not RPGs.
A far more likely problem is that the players recognize her but the characters don't, so the players slump in their seats and watch their characters get abused while the GM keeps crowing "you can't act on out-of-game knowledge". I don't know about others, but I'd walk out of a game like that.