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Old 05-24-2008, 10:35 PM
countrysamurai countrysamurai is offline
Enlightened One
 
Join Date: Aug 2003
Location: Sacramento
Posts: 764
Re: [RPG]: Out in the Black, reviewed by countrysamurai (2/2)

Quote:
Originally Posted by mitchw View Post
I was a playtester on this item, but I am not an employee of MWP so these questions are just from me:

You say that you liked the write-up of the town, which is half the book, and you still only give it a 2 for content? What would your score have been if this was a 64 page sourcebook on just the town without the adventure?

In the adventure you seem to say that your players did not trust 'Saffron' so large parts of the adventure didn't work.

My question here is how did your PC's know who Saffron was and that she was a total scam artist? IMO, if you are not using the original crew then the identity of the woman in question would not be known. (If you wait and reveal it to the 'players' at the end of the adventure, it's a lot of fun to see the way they react but the 'characters' should not have that extra info.)

Keep Flyin'

Mitch
Mitch,
First to the Saffron question. My players knew it was "that" red-head because I showed them a picture. We have a multi media game. Everyone is required to find a picture of their character from Internet Movie Database. (Mine is a preacher turned sniper who looks an awful lot like someone named Jack on 24.)
We are playing a game where the rotating GM often tries to work in characters from the series. Its part of the fun. On a timeline, we actually started before the Firefly series and are just getting into their timeline now.

On the other issue of rating, well, we look at rating systems differently. I gave it a two points out of five just because of the town. But its not all the book. Its not even the focus of the book.

The adventure itself I really didn't like. It blows me away that this was nominated for an Origins Award. That just doesn't speak highly of the award to me.

I mean, the problem with the treasure is just not thought out. Am I seriously the only person who realized that if a precious metal coin is tainted with something the first thing you do is melt it down? Its a poor basis for an adventure because the treasure would have been melted down long ago.

Actually, if my players would have gotten there they would have found an entirely different treasure, one of my own creation, because in my version of the adventure the Tong took the money, melted it down into the form of a statue of Buddha that is inside the temple. It is now a cash reserve for hard times.

Thanks everyone for your input. I'm working on my next Actual Play review now on Dennis Detwiller's Future/ Perfect Pt. 1. We have one more session.
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Last edited by countrysamurai; 05-24-2008 at 10:43 PM..
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