Quote:
Originally Posted by mxyzplk
MrWilli, out of curiosity, what makes you say that SotC is bad for action?
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I believe it is just the lack of variety in defining creatures and enemies. For example, I really enjoy "lost world" scenarios, but there is really nothing in FATE to make, say, a T. rex fundamentally different from an allosaur, or a Triceratops different from an stegosaur. The same is true for weapons. I like my rifles, for instance, to have different strengths and weaknesses -- range, stopping power, etc. -- and a system like FATE really doesn't do that. The lack of diversity just makes everything very bland.
I'm surprised I didn't like the game because I am a big fan of keeping roleplaying systems simple (Savage Worlds is the one I usually default to). I just think FATE takes away too much to be useful.