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Old 06-02-2008, 07:38 AM
Rafael Chandler's Avatar
Rafael Chandler Rafael Chandler is offline
Pandemoniac
 
Join Date: May 2002
Location: North Carolina
Posts: 635
Thanks for the review!

Quote:
Originally Posted by SteveD View Post
This is Dread as it should have been, as I think Chandler really wanted it to be, and the game – and the world – is better for it.
Thank you! And thanks for the review. I really appreciate it, particularly considering that the first edition of Dread was such an abominortion.

Quote:
Originally Posted by SteveD View Post
And as before, just because you can recognise that Chandler could and should be writing novels doesn’t mean the RPG isn’t there to be played, or that the fiction doesn’t serve its purpose.
I'm writing one as we speak. We'll see how far I get... Kinda busy writing three video games and a new tabletop RPG. Gah!

Quote:
Originally Posted by SteveD View Post
Maybe I’m egotistical, but I can see the influence my comments have had throughout this work, and that feels great for me, and more importantly has made Dread better for it.
No, you've got it. Your review of the first edition of Dread was extremely useful when I started working on the Unrated Edition. I printed up all of my reviews, in fact, and made a list of all of the things that had turned out wrong. These notes helped immensely during the development of the new edition. Of course, five years of continued play had revealed some other areas of room for improvement, but one of the biggest problems with the first edition was the fact that the text didn't adequately communicate how the game would be played by people other than myself. So your feedback was critical. Thanks!

Quote:
Originally Posted by SteveD View Post
What could have been added as well is a short list of Clues that can point to that demon being active, so GMs know what to put in the Investigation and Revelation parts of the adventure without too much work. That would make the game ten times easier to run.
That's a great idea. Not to product shill, but I just released a sourcebook for Dread that addresses this in part. It consists of several adventure scenarios, in which each location is described in detail, along with any clues that are discovered therein.

But the idea of a bunch of example clues that are specifically tied to each demon? Brilliant. I'm working on the Second Book of Pandemonium, and that would be a great addition to the book. Good idea!

Quote:
Originally Posted by SteveD View Post
Last time, I mentioned that the six page backstory on the demons was both dreary and irrelevant. This time, it’s gone. Completely. Chandler had the balls – and the creative insight - to edit himself to that degree, to cut out the entire thing.
Yeah, it was shit. Nobody liked it. Ron Edwards said "it reads like Sandman fanfic". When I started working on the new edition, I went back and read the first edition backstory, which I hadn't looked at in years. It was pretty painful. Red pen! Delete!

Quote:
Originally Posted by SteveD View Post
Chandler! Giant yellow birds! Monotreme-based magic! Zeppelin combat rules!
Done, done, and done.

Wait, what the fuck? Get... out... of my... head...

(*collapses, twitching*)
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