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Re: [RPG]: Dungeons & Dragons Player's Handbook: 4th Edition, reviewed by Chris Davie
What I'm not liking the sound of at the moment is that all the class abilities do more or less the same things, i.e. moving enemies around, avoiding attacks of opportunity etc. It sure sounds like there isn't much individuality in characters any more, which is really weird considering how much niche protection has been a part of the game for years. Can anyone elucidate on this point further?
Ash
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