Thanks for the good feedback!
Sorry about the rouge thing. I used a spell checker but I have a bit of blind spot for that spelling... Rogues deserve better.
I agree, this game is less a refinement as it is a re-imagining. It feels more modern and seems to play faster than our 3.x games ran, I favor it more than its predicessors. Most of the complaints I have been hearing about non-combat related powers or skills being seemingly uneven (a level 20 character gets a +10 to stealth without training, a starting character might get a +10 if he trains, has a great bonus and takes a skill focus feat. The consensus is bafflement that a paladin in full plate and no training can sneak as well as a begining trained assasin) but this is where I am more content to allow role play to give more insight into the character. I might now allow a noisy paladin who has never cared about sneaking no matter what he might be able to blunder into. On the other hand if the target is 25 I might still let him roll...
the game is young yet and has some growing to do. Its going to be interesting to see how it plays out.