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Re: [RPG]: RuneQuest Deluxe, reviewed by Lev Lafayette (3/4)
There were a fair number of people who thought by the RQ3 period that it was too lethal; one of the points in the RQ:AIG project was to address that (and it did). It sounds like MRQ may have swung a bit far in the other direction, though.
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Afraid to fly, don't know why.
From mUrielw:
"Of course, if one had played more RPGs, one would have realized that shacking up with people whose goal is "fulfill the ancient prophecies so that my dead god might rule once more over the earth, and cull those not among our cult" is rarely a good idea."
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