Quote:
Originally Posted by NYTFLYR
Great review!
My only qualms about the system is the all encompasing "to hit" roll, it just bugs me (just like it bugs me in nWoD).
HEX would probably be my pulp game of choice if I hadn't already discovered Adventure!, that being said, its a beautiful book and the two games are similer enough that elements of HEX will show up in my Adventure! game.
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It bugged me when I first decided to give this game a try too; I excised damage from attack and found that it just slowed things up with no added benefit so I added back in and enjoyed the game even more.
Personally, for no reason I can tell, I still dislike it in nWoD