View Single Post
 
Old 07-27-2008, 10:51 AM
Dan Davenport's Avatar
Dan Davenport Dan Davenport is offline
Texas Moderanger
 
Join Date: Jan 2002
Location: Dallas, TX
Posts: 7,794
Re: [RPG]: Hollow Earth Expedition, reviewed by Dan Davenport (5/5)

Quote:
Originally Posted by zcthu3 View Post
It bugged me when I first decided to give this game a try too; I excised damage from attack and found that it just slowed things up with no added benefit so I added back in and enjoyed the game even more.
Yeah, that'd be my advice. In fact, during that initial GenCon session, I don't recall being aware exactly how the hit/damage thing was working, and I had a great time.

Still, I have it on pretty good authority that Jeff's pondering a way to disconnect the two without slowing things down. It'd be nice to have that option, especially when dealing with giant creatures and the countermeasures used against them.

zcthu, what method did you use for separating hits from damage?
__________________
RPG.net Moderator
Moderator comments in red.
Challenges to moderator calls should be posted in Trouble Tickets or mailed to Admin.rpgnet @gmail.com

dan.rpgnet@gmail.com
Forum Rules & Guidelines

Running: ---; Prepping: Earthdawn; Playing: Buffy; Reviewing: GODSEND Agenda; Reading: Earthdawn, Corporation
The hat of me know no limit!
"Did you know that your reviews take on an entirely new light, if you picture them as being read aloud by Frylock, as Meatwad listens intently?" - Cith, in #rpgnet
"You're more the lovable sort of odd. Like a retarded bear" - an IRL friend
Reply With Quote