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Re: [RPG]: Basic RolePlaying: The Chaosium Roleplaying System, reviewed by Lev Lafaye
Does it have a single, well-designed system for varying the difficulty of skill checks yet?
Last edited by Leo Comerford; 07-28-2008 at 05:30 PM..
Reason: "skill rolls" -> "skill checks" to use the system's term of art
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