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Old 07-29-2008, 03:24 AM
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Lev Lafayette Lev Lafayette is offline
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Join Date: Jan 2005
Location: Melbourne, Australia
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Re: [RPG]: Basic RolePlaying: The Chaosium Roleplaying System, reviewed by Lev Lafaye

Quote:
Originally Posted by Leo Comerford View Post
Does it have a single, well-designed system for varying the difficulty of skill checks yet?
It has a simple method (p175, 177) which differentiates between "automatic skills", "easy actions" (double skill chance, no experience checks), "average actions", "difficult actions" (half chance). "impossible actions", and a variety of fairly reasonable circumstantial modifers.


Quote:
Originally Posted by goeticgeek View Post
I fully support the authors' decision not to include an advantages/disadvantages system in the new BRP. When every game starts to incorporate every possible system then every game will start to look the same.
I don't think this is the case, as there will be different methods of implementing such things and plus there are always new areas to scope.

I should also take the opportunity to mention that Steve Perrin's Quest Rules (SPQR) does incorporate an advantages/disadvantages system.
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