|
Re: [RPG]: Rules Compendium, reviewed by Joe_G_Kushner (4/5)
I'm really happy to see a positive review of this book, especially given how much it got slagged when first released. The 3.5 RC dominated my table after its release. I would put it beside the Spell Compendium as one of the most useful non-core books ever released for 3.5.
__________________
If knowledge of a game's plot would spoil its experience, it isn't a game.
...
A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Burning Wheel rewards playing.
—Blackberry
|