Quote:
Originally Posted by Greymalkin_Steve
With no alignment or moral code within the game, it's really up to individuals to decide what to do next,
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You do realize that this describes the vast majority of rpgs out there, no? Lines like this give the "We're not D&D!" vibe that is the downfall of so many frpgs.
Quote:
Originally Posted by Greymalkin_Steve
and some characters may decide that the world needs a new Empire of Light, while others will just want to get back to their hometown to see who survived the Night of Fire.
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How many generations has it been since the Night of Fire? I got the impression from the review that it was "a while ago," long enough for the Empire to rise and become stable.
Maybe it was a shortcoming of the review (and the lack of space to do the setting justice), but I caught none of the post-apocalyptic feel or tone of the setting. It seemed pretty standard frpg fair to me.