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Old 08-23-2008, 11:47 AM
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Re: [RPG]: H3: Pyramid of Shadows, reviewed by Gaffa (3/3)

Quote:
Originally Posted by komradebob View Post
Hmm.

Well, the gonzo does sound interesting, but I bought into 4e because of it being much more mnis'n'maps positive.

From the review, this sounds like an absolute bear to run with grids and markers, much less minis.

Any comments on that?
There's battlemaps given for three of the boss encounters (the dragon and two versions of Karavakos). That means the GM gets to draw out the majority of the encounters on their home grid themselves. Given that nearly every room has some odd effect that messes with the player's plans (thick hanging vines, a simple stairway, various auras from statues or whatever), maps are pretty much a necessity (but I'm of the opinion they are anyway for 4.0).

So, yes, lots of stuff to grid out for the GM. A group more interested in the tactical fighting of 4.0 should enjoy the module, as there's literally a new style of battleground in each room, but the GM will be drawing the majority of them.
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