Interesting review (and, hilariously, with a higher score than
my own review from 2004).
Speaking as someone who's since written a fair amount for the Wolf and has changed a lot of my opinions about RPGs, I don't think that Vampire is really all that narrativist. I'd actually call it an unfocussed simulationist game with narrativist tweaks.
Which is not a bad thing, since it means you can play any sort of game with it, from dark superheroes, to innocent public-munching monster, to that whole thing with the trying to remain human and having the moral quandaries and personal horrors and stuff.
But that's by the by.