Quote:
Originally Posted by Arc Dream
The game balance issues are just part of the game, though. As you observed, game balance per se just doesn't interest us all that much. If a player wants to create a character than can defeat anyone with one blast of his optic rays, I'm happy to let him, and to tailor the game's events accordingly to make things interesting. That can make the game a poor choice for some gamers, for all the reasons you noted.
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I kinda wish you would've made WT2 without the constraints of Point Buy issues, or at least seen what you would've done with it. These days, I either like constrained systems like D&D4E or Savage Worlds, or just wing it. Point buy just doesn't work for me anymore - except in extremely limited situations it does not create balance, only consistency.
Anyway - can't wait for my copy to get here, and the full version to come out!
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