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Old 11-16-2008, 08:14 AM
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Join Date: Oct 2006
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Re: [RPG]: Dungeons & Dragons 4th Edition Dungeon Master's Guide, reviewed by James G

Quote:
Originally Posted by Yo! Master View Post
Don't agree.

In fact, 4e goes on more about pure non-mechanical / personality / roleplaying stuff about your character that any of the previous editions.

If all the people {*} who started with any of the previous edition of D&D & still 'somehow' managed did all the roleplaying you'd want, then people starting with 4e will do just as fine.

Or in other words, this is more of a 'back in the good olde days with our deep roleplaying that we did & in the books we did it from, compared to what kids do these days & their rock music' rose-tinted views.
(Plus the whole theory discussion of whether RPGs should try to facilitate roleplaying or not & all that, which is a beast by itself.)


{*} Myself included, even if my first RPG wasn't D&D, but i wouldn't describe it as "encouraging roleplaying" more by its text than any random edition of D&D or any other random RPG.
Considering I never claimed prev editions of this system encouraged Roleplaying either . . . you're reading too much into my statement.

No version encouraged roleplaying. There is no "back in the good old days" for DnD with me. I hate the system. 90% of the DnD players I've had the misfortune of sitting at the table with thought Roleplaying was "we go back to town to sell our stuff" - and 4E doesn't fix any of that. I read the books out of morbid curiosity and want that time back in my life.

No I disagree - 4E doesn't encourage anything but tactical gaming with combat encounters as the main focus.

We could go rounds with this, so I'll just leave it at that. Everyone has their own opinion of the game and I hope they have fun with it.
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