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Old 11-24-2008, 12:25 AM
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Location: Wellington, New Zealand
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Re: [RPG]: Cthulhutech, reviewed by It that must not be named. (5/4)

Quote:
Originally Posted by Extrakun View Post
Curious here. How does the setting reinforces a mood of horror and dealing with the unexplainable? What does the players do? How powerful are the arcane technology? Is it Call of Cthulhu with trapping of cyber-punk, or cyber-punk with a trapping of Call of Cthulhu?

How is the introductory adventure? Does it scares?
To give an detailed look at the game in action, I recommend my demo scenarios at: http://www.portalseeker.com/misc/ctech.htm

Each is based on one of the "default" styles of play - Engels, Para-psychics and Tagers. They also include some setting detail and modified rules from the CTech books.
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Playing: Red Sun SEED (Exalted); Paths of the Damned (WFRP)
Running: Dawn of Defiance (Star Wars Saga); Demon Queen's Enclave (D&D4e); Valkyrie (Scion)
Planning: Seekers of the Ashen Crown (D&D4e)
CthulhuTech Demo Series: http://www.portalseeker.com/misc/ctech
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