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Re: Layoffs at Wizards of the Coast
Here's a rather comprehensive list of people I've heard mentioned:
Randy Buehler (VP of digital gaming)
Andrew Finch (director of digital games)
Stacy Longstreet (senior art director)
Julia Martin (editor)
William Meyers (creative manager, digital design)
Dave Noonan (game designer)
Jennifer Paige (online community manager)
Jennifer Powers (marketing)
Jonathan Tweet (game designer)
~24 people laid off, cutting the WotC staff to around 100, so around a 20% workforce cut.
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My PbP games:
- WFRP: Tapestries of Fate (Shadows Over *mumble mumble* [Recruitment, OOC, IC] -- ACTIVE); Dog Soldiers [Recruitment, OOC, IC] -- ON HIATUS)
That's what the AK-47 is. Civilization-in-a-can.
-- cappadocius, in The AK-47: An Assault Rifle for the Everyman
Because, sir, revenge is a much more complicated instrument than romance. If romance is a knife, then revenge is nunchaku with boat propellers on each end and no off switch.
-- ParadoxBoy, with words of wisdom on romance and revenge
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