View Single Post
 
Old 12-22-2008, 08:15 AM
flyingmice's Avatar
flyingmice flyingmice is offline
Avenging Aerial Rodent
 
Join Date: Apr 2002
Location: Boston Area
Posts: 6,465
Re: [RPG]: In Harm's Way: Dragons!, reviewed by SteveD (2/2)

Hi Steve:

I should also add that there are reasons why I did what I did with the system - it's a framework metasystem into which you can slot different sub-systems, including replacing the percentile rolls with dice pools, or roll over d20, or 3d6, or diceless, or other task resolution sub-systems. This comes at a slight cost in abstraction - thus the attributes being at the range they are, and the skill ranks being +1 instead of +5%, for example. Also, in order to facilitate the trading of points between initiative, chance, and quality - the heart of the abstract tactics used in the game - the numbers have to be on the same scale, thus the large numbers in a percentile game. Whether one likes it or not - whether one feels the trade-off is worth it - is another issue, but these things were not done blindly.

As for the layout comments, I have no defense. I've never been good at it, have no flair for it, and work extremely hard to keep to plain and straight forward. I do my best, and sometimes that just isn't good enough.

Thank you again!

-clash
__________________
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: In Harm's Way: StarCluster
Last Release: On Her Majesty's Arcane Service, Commonwealth Space
Blog: I FLY BY NIGHT
Reply With Quote