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Re: [RPG]: In Harm's Way: Dragons!, reviewed by SteveD (2/2)
I'm pretty much in concordance with Steve D about Clash's work - lots of great and brilliant ideas marred by poor organization, glaring omissions, and some assumptions that really could have used more explanation. I really wanted to go crazy with IHW:Wild Blue, but was put off by many of the same problems Steve found with Dragons. There are indeed some great ideas in there but as it is now, I don't think it's really ready for prime time. I don't mean that as a slam at all - only that the book could really have used a good editor to help Clash organize, develop, clarify and fine tune the game even more.
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