Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
I'll be watching this with interest, and might participate depending on the ingredients. Especially if I can finagle a way to write a mystery LARP appropriate system for use for my March game.
Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
Quote:
Originally Posted by Mr. Teapot
I'll be watching this with interest, and might participate depending on the ingredients. Especially if I can finagle a way to write a mystery LARP appropriate system for use for my March game.
I think designing your game ahead of time is somewhat cheating - but come on in (previous contests, the ingredients have let you do most of anything you wanted)
And welcome to Asklepios and InkyHat too!
Countdown to the start of writing? 4x 24 hour days left.
So.
Start suggesting ingredients, people.
Unless someone has a particularly awesome idea for a category, we've got:
Constraint on the system.
Images.
... and at least one more is needed.
(Choose five, at least one from each category worked well last time)
Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
Quote:
Originally Posted by Vitenka
Well, that's the usual suspects rounded up
I'm going to agree to disagree on what counts as an RPG - but I think a way to interpret that would be to come up with, I dunno, a "Cluedo" RPG (here's your characters, here's some weapons - Black is dead; who will join him?) or something like that.
Lots of pure-RPG options from that ingredient.
I'm actually pre-pre-planning a Clue of Cthulhu adventure for some time down the road. But for now, I'd be happy to participate. I've had a hankering to try building game mechanics.
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Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
Quote:
Originally Posted by ChoppedInHalf
Also, can one enter the contest without commiting to enter the contest? Commitment-phobe, here.
If you say you are entering, and don't turn in an RPG on or before the deadline, we will send Vitenka's kitten squads to maul you with their adorable steel fangs.
No, there's no real commitment. Part of the fun is chatting about your designs while you work on them, but it's possible to work in secret and drop the finished thing at the end without telling anyone.
But I'll tell you true, from my experience with many design contests and with NaNoWriMo, telling people you are going for it is a great motivator to actually finishing it.
Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
I'm interested. I'm finished with the bar and looking for a reason to do something. I don't know what is meant by "Images" though, or which of the meta-constraints are in play, so a more full-bodied list of what's expected or what limits I'm working in would be nice. (Unless that's something we're hit with only on the day the contest begins.)
__________________ Leslie Knope: Were you having a bad dream? Ron Swanson: No. I suffer from a condition called "sleep fighting." Leslie Knope: It sounds terrible. Ron Swanson: Only when I'm losing.
Re: [a tro challenge] Your game-fu is Weak! And Obsolete!
Quote:
Originally Posted by Vitenka
I think designing your game ahead of time is somewhat cheating
I don't have a game at all. At least, I have no system or structure at all. I do have the outline of a scenario, and I'll see if I can write a system that that scenario would work in. If it doesn't work, I may still write both, or I may abandon this contest here to continue my monthly LARP project.