Yes, from what I can tell - but it's kind of late here, so I might be wrong.
For Alchemy, Joktan has a whole society of them, that Entropy uses to try and get some trick to beat the Enemy, IIRC.
So, with that in mind, mortals in Nobilis is really better off than those in Exalted, I'd say.
At least when it comes to having power available.
Ah, OK. Those are certainly better than what an enlightened mortal can pull off, barring turning into a god.
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Currently running the Exalted game A Witty Retort
Kind of figured.
...what are Enlightened mortals/heroic mortals capable of?
If you are supposed to have them represented as a template thing, it'd probably help to know what they can do.
I mean, I know that, when they are Enlightened, they can use Artifacts, manage Thaumaturgy and even do TMA (Even Blady Style, mostly) and TCS (Demon of the First Circle, or sending messages - both would be huge).
But is there anything else?
Some ability to heal faster, some resistance to disease - anything like that?
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Currently Running Nobilis - Strike while the Iron is Hot IC OOC
Kind of figured.
...what are Enlightened mortals/heroic mortals capable of?
If you are supposed to have them represented as a template thing, it'd probably help to know what they can do.
I mean, I know that, when they are Enlightened, they can use Artifacts, manage Thaumaturgy and even do TMA (Even Blady Style, mostly) and TCS (Demon of the First Circle, or sending messages - both would be huge).
But is there anything else?
Some ability to heal faster, some resistance to disease - anything like that?
Extras have worse resistance to disease and damage, but I don't think the normal-heroic distinction gives that. You need to be heroic to get success on tens.
They can also get first circle Necromancy, not that thats different rules wise from sorcery at this point.
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Running Villain Acadamy : OOCIC
Working on: Princess:the Hopeful
Playing: Nobilis: Meganekko, Inferna of CatgirlsIC Maid: Akira IC
"CNN's major agenda isn't so much promoting left wing causes as it is covering up the fact that they no longer have any newsgathering apparatus, having lost it in a poker game circa 1995." - Evan Waters
I...honestly don't think Necromancy is worth it, since it doesn't allow you to summon demons of the first circle, right?
That's the main use of Terrestrial Circle Sorcery, IMO.
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Currently Running Nobilis - Strike while the Iron is Hot IC OOC
Kind of figured.
...what are Enlightened mortals/heroic mortals capable of?
If you are supposed to have them represented as a template thing, it'd probably help to know what they can do.
I mean, I know that, when they are Enlightened, they can use Artifacts, manage Thaumaturgy and even do TMA (Even Blady Style, mostly) and TCS (Demon of the First Circle, or sending messages - both would be huge).
But is there anything else?
That's mostly it. Plus Essence adds into Dodge Defence Values, and maybe minimum dice pools? Not sure if that's Exalt only. Minimum damage at least (ping) though that's something you're better off not worrying about.
They can do any TMA, I guess people think Even Blade is best or something. Mortal Immaculates would probably do Five Dragon. Golden Janissary's good for fighting Fair Folk and Ghosts. TCS... demons dubiously, elementals, messages, multiple flight or travel spells, battlefield artillery, disguise, lie detection. Long distance scrying. Mass suggestion.
Quote:
Originally Posted by Ax_
I...honestly don't think Necromancy is worth it, since it doesn't allow you to summon demons of the first circle, right?
That's the main use of Terrestrial Circle Sorcery, IMO.
Lets you make zombies. Less flexible but a lot safer than summoning demons. Also summon ghosts to service for a year and a day. Travel to the Underworld or Labyrinth. Messages, differently than sorcery does it. Make temporary shadowlands.
Great-Contagion-Curing Starting Solar of the Exalted Pack.1 Perfect Charmless Exalted (Sex Bobomb). 1 Winner "Why Usurpation" (EpicHero) Playing: Exalted
"He who does not do arithmetic is doomed to talk nonsense." -- John McCarthy || "That which can be destroyed by the truth should be." -- Jame || "So high, so low, so many things to know." -- Sherkaner Underhill
Yeah, maybe higher aspect earthly magic, but yeah.
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Running Villain Acadamy : OOCIC
Working on: Princess:the Hopeful
Playing: Nobilis: Meganekko, Inferna of CatgirlsIC Maid: Akira IC
"CNN's major agenda isn't so much promoting left wing causes as it is covering up the fact that they no longer have any newsgathering apparatus, having lost it in a poker game circa 1995." - Evan Waters
Kind of figured.
...what are Enlightened mortals/heroic mortals capable of?
If you are supposed to have them represented as a template thing, it'd probably help to know what they can do.
I mean, I know that, when they are Enlightened, they can use Artifacts, manage Thaumaturgy and even do TMA (Even Blady Style, mostly) and TCS (Demon of the First Circle, or sending messages - both would be huge).
But is there anything else?
Some ability to heal faster, some resistance to disease - anything like that?
They can spend Essence to lower or eliminate the Resources cost to use Thaumaturgy. Which is kind of like spending a miracle point to eliminate the fatigue from doing mortal magic.
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Currently running the Exalted game A Witty Retort