* Roll 1d6 + a number of additional d6 equal to your skill
* Aspects give +2 Dice, if you do not have an appropriate Aspect you may still spend FATE for +1d.
* Set aside the number of dice you want to roll and how many you want to wager.
* Unless the roll is contested you are always shooting for a Target Number(TN) of 10.
* Wagers are your measure of Success or narration control.
* Success is determines as follows:
*If you win the roll, ie beating TN 10 and the total of your opponents roll (if contested), you receive a number of successes equal to your Wagers +1.
* If you you beat TN 10, but do not beat your opponents total, you receive half your Wagers rounded down.
* If you do not beat TN 10you lose your wagers.
* Wagers can be spent on Damage, or effect.
* Wagers can also be Banked. Any additional wagers you have me be set aside as additional dice to add to your pool later on in a given scene. But, Banked Wagers should be reset when moving to the next scene.
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Method Actor 92%, Storyteller 83%, Tactician 75%, Butt-Kicker 58%, Power Gamer 42%, Specialist 33%, Casual Gamer 0%
As a side note, SoC&C was written by Tom Miskey, who's also half of the American writing team for Legends of Anglerre, the fantasy version of Starblazer Adventures. Also, it's good stuff.
(The other half's me!)
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"Guess why the Taliban is so deadly and effective: Hapkido training. Where'd they learn that? From Steven Seagal's fat ass! Why do you think Kelly LeBrock left him? 'Cause he's Taliban!"
"'Stress' doesn't fill up two whole vacuum-cleaner bags!"
"Bags? What is this, 1930? Get a bagless upright!"
* Roll 1d6 + a number of additional d6 equal to your skill
* Aspects give +2 Dice, if you do not have an appropriate Aspect you may still spend FATE for +1d.
* Set aside the number of dice you want to roll and how many you want to wager.
* Unless the roll is contested you are always shooting for a Target Number(TN) of 10.
* Wagers are your measure of Success or narration control.
* Success is determines as follows:
*If you win the roll, ie beating TN 10 and the total of your opponents roll (if contested), you receive a number of successes equal to your Wagers +1.
* If you you beat TN 10, but do not beat your opponents total, you receive half your Wagers rounded down.
* If you do not beat TN 10you lose your wagers.
* Wagers can be spent on Damage, or effect.
* Wagers can also be Banked. Any additional wagers you have me be set aside as additional dice to add to your pool later on in a given scene. But, Banked Wagers should be reset when moving to the next scene.
Yes, Houses of the Blooded is further evidence of how hackable SotC is.
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"Guess why the Taliban is so deadly and effective: Hapkido training. Where'd they learn that? From Steven Seagal's fat ass! Why do you think Kelly LeBrock left him? 'Cause he's Taliban!"
"'Stress' doesn't fill up two whole vacuum-cleaner bags!"
"Bags? What is this, 1930? Get a bagless upright!"
As a side note, SoC&C was written by Tom Miskey, who's also half of the American writing team for Legends of Anglerre, the fantasy version of Starblazer Adventures. Also, it's good stuff.
Interesting folks, interesting. I'm really looking forward to Fate 3.0, and since SOTC seems to be the "base," it'll be interesting to see it.
And I'm very much into hacking games for fun and profit. A little confession - I'm sort of hoping to get a new "go-to" game. For the moment it's GURPS (ORE is looking good though), but I'm hoping for something more simple and more...narrative? in approach. I hope SOTC/Diaspora will be it.
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Currently Running: Watchmen/Heroes mash-up (SOTC)
And I'm very much into hacking games for fun and profit. A little confession - I'm sort of hoping to get a new "go-to" game.
I hear you. SotC's been a go-to game for me since I first played it back in 2006. That first time, oddly enough, was a Star Wars game, not a pulp game, so my introduction to the system was itself a hack.
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"Guess why the Taliban is so deadly and effective: Hapkido training. Where'd they learn that? From Steven Seagal's fat ass! Why do you think Kelly LeBrock left him? 'Cause he's Taliban!"
"'Stress' doesn't fill up two whole vacuum-cleaner bags!"
"Bags? What is this, 1930? Get a bagless upright!"