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  #11  
Old 11-21-2009, 01:05 PM
thadrine thadrine is offline
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Re: [SOTC] Easy to hack?

I would change the Die rolling mechanic.


* Roll 1d6 + a number of additional d6 equal to your skill
* Aspects give +2 Dice, if you do not have an appropriate Aspect you may still spend FATE for +1d.
* Set aside the number of dice you want to roll and how many you want to wager.
* Unless the roll is contested you are always shooting for a Target Number(TN) of 10.
* Wagers are your measure of Success or narration control.
* Success is determines as follows:
*If you win the roll, ie beating TN 10 and the total of your opponents roll (if contested), you receive a number of successes equal to your Wagers +1.
* If you you beat TN 10, but do not beat your opponents total, you receive half your Wagers rounded down.
* If you do not beat TN 10you lose your wagers.

* Wagers can be spent on Damage, or effect.
* Wagers can also be Banked. Any additional wagers you have me be set aside as additional dice to add to your pool later on in a given scene. But, Banked Wagers should be reset when moving to the next scene.
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  #12  
Old 11-21-2009, 01:08 PM
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devlin1 devlin1 is offline
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Re: [SOTC] Easy to hack?

Quote:
Originally Posted by The Unshaven View Post
What Devlin1 said, specifically here.

- The Unshaven.
As a side note, SoC&C was written by Tom Miskey, who's also half of the American writing team for Legends of Anglerre, the fantasy version of Starblazer Adventures. Also, it's good stuff.

(The other half's me!)
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  #13  
Old 11-21-2009, 01:09 PM
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devlin1 devlin1 is offline
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Re: [SOTC] Easy to hack?

Quote:
Originally Posted by thadrine View Post
I would change the Die rolling mechanic.


* Roll 1d6 + a number of additional d6 equal to your skill
* Aspects give +2 Dice, if you do not have an appropriate Aspect you may still spend FATE for +1d.
* Set aside the number of dice you want to roll and how many you want to wager.
* Unless the roll is contested you are always shooting for a Target Number(TN) of 10.
* Wagers are your measure of Success or narration control.
* Success is determines as follows:
*If you win the roll, ie beating TN 10 and the total of your opponents roll (if contested), you receive a number of successes equal to your Wagers +1.
* If you you beat TN 10, but do not beat your opponents total, you receive half your Wagers rounded down.
* If you do not beat TN 10you lose your wagers.

* Wagers can be spent on Damage, or effect.
* Wagers can also be Banked. Any additional wagers you have me be set aside as additional dice to add to your pool later on in a given scene. But, Banked Wagers should be reset when moving to the next scene.
Yes, Houses of the Blooded is further evidence of how hackable SotC is.
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"Guess why the Taliban is so deadly and effective: Hapkido training. Where'd they learn that? From Steven Seagal's fat ass! Why do you think Kelly LeBrock left him? 'Cause he's Taliban!"

"'Stress' doesn't fill up two whole vacuum-cleaner bags!"
"Bags? What is this, 1930? Get a bagless upright!"

Spirit of the Blank: For all your Spirit of the Century re-purposing needs! Now with guest blogger Guy Bowring!
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  #14  
Old 11-21-2009, 01:24 PM
The Unshaven The Unshaven is offline
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Re: [SOTC] Easy to hack?

Quote:
Originally Posted by devlin1 View Post
As a side note, SoC&C was written by Tom Miskey, who's also half of the American writing team for Legends of Anglerre, the fantasy version of Starblazer Adventures. Also, it's good stuff.

(The other half's me!)
OoooooooOOOOOOooooooohhhhhhh.

So noted!

- The Unshaven.
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  #15  
Old 11-21-2009, 02:03 PM
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Teataine Teataine is offline
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Re: [SOTC] Easy to hack?

Well if we include Houses of the Blooded I'd say Chronica Feudalis also needs to be mentioned as a FATE hack (mixed with Agon, amongst other things).
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  #16  
Old 11-21-2009, 03:28 PM
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Mencelus Mencelus is offline
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Re: [SOTC] Easy to hack?

Interesting folks, interesting. I'm really looking forward to Fate 3.0, and since SOTC seems to be the "base," it'll be interesting to see it.

And I'm very much into hacking games for fun and profit. A little confession - I'm sort of hoping to get a new "go-to" game. For the moment it's GURPS (ORE is looking good though), but I'm hoping for something more simple and more...narrative? in approach. I hope SOTC/Diaspora will be it.
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  #17  
Old 11-21-2009, 03:35 PM
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devlin1 devlin1 is offline
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Re: [SOTC] Easy to hack?

Quote:
Originally Posted by Mencelus View Post
And I'm very much into hacking games for fun and profit. A little confession - I'm sort of hoping to get a new "go-to" game.
I hear you. SotC's been a go-to game for me since I first played it back in 2006. That first time, oddly enough, was a Star Wars game, not a pulp game, so my introduction to the system was itself a hack.
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"Guess why the Taliban is so deadly and effective: Hapkido training. Where'd they learn that? From Steven Seagal's fat ass! Why do you think Kelly LeBrock left him? 'Cause he's Taliban!"

"'Stress' doesn't fill up two whole vacuum-cleaner bags!"
"Bags? What is this, 1930? Get a bagless upright!"

Spirit of the Blank: For all your Spirit of the Century re-purposing needs! Now with guest blogger Guy Bowring!
Roll Some Dice: Time to make the games.
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