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  #1  
Old 03-17-2005, 02:51 PM
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Ineti Ineti is offline
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[Star Wars] Re-imagining the post-ROTJ era

Since this is for my game, I put this thread here rather than in Other Media. Mods, please move if you feel it necessary.

I'm planning a new SWRPG set in the post-ROTJ era, and I'm ditching the entirety of the post-ROTJ continuity found in the novels and comics and so on. Starting with a clean slate, essentially, with the movies as the sole foundation.

With that being said, here's some stuff I'm looking at and could use some feedback on, as well as new ideas to spark my own brain cells.

Shortly after ROTJ, the New Republic forms in starts and gasps, assisted partially by Luke, Leia, et al. Once the government is somewhat stable (after a year or so), Luke whisks Leia off to Dagobah for a few years and trains her up.

The two of them return and set up a new Jedi temple of sorts, and over a period of several years recruit/find/train a quartet of new Knights, who they elevate to a master role and form a new ad hoc Jedi council made up of the six of them.

Then they all go about training up more Force Sensitives and adding some Knights to the new order, and so on and so forth.

I'm looking at starting the game some 15-20 years after ROTJ, with the PCs being the latest graduating class of Jedi apprentices (they'll all start with 1 level of Jedi in addition to 1 or 2 levels of prior experience in other classes before being recruited).

Ideas would be appreciated, as well as thoughts on whether 15-20 years makes for a reasonable timeframe for Luke and Leia to train four new masters and a couple dozen Knights. Given that their training would almost certainly be less formal than the prequel era efforts, and that they'd likely abbreviate certain aspects of the training in an effort to speedily ramp up the Jedi presence in the galaxy.

Have at you!
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  #2  
Old 03-17-2005, 03:02 PM
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Joshua Dyal Joshua Dyal is offline
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Re: [Star Wars] Re-imagining the post-ROTJ era

Exactly how I would run SWRPG, so I've given this some thought.

First off, it ain't Star Wars without some lightsaber fights, so you need some anti-Jedi of some kind. Here's my thought. The Emperor doesn't seem like the type to not have contingency plans out the wazoo. Although he's dead, and his apprentice turned back at the last moment, in theory the Sith are no more forever. But if he had some backups; not his real apprentices, but folks waiting in the wings in case Vader ever went down, you could reconstruct a Sith organization too.

Quite likely, after seeing the disastrous near destruction of their entire order under Darth Sidious/Palpatine, the whole "rule of two" concept would be scrapped.
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Old 03-17-2005, 03:05 PM
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Re: [Star Wars] Re-imagining the post-ROTJ era

Throughout the Extended Universe material there were always stories and hints that other 'Jedi' escaped the purge and went into hiding. Some of them gave up their Jedi way of life and ignored the Force not wanting to live with the guilt and pain that they couldn't help their comrades, others stayed hidden, similar to Yoda, perhaps even partially training or gathering to them those that would one day need training.

In my group's reimagined post-RotJ, a few of these fallen Jedi were discovered and helped with the rebuilding of the Jedi Order. While not Jedi Masters, they were skilled enough to help start training, once they rediscovered their purpose. In the 15 years since The Battle of Endor, the Jedi Order as grown to having close to 300 Jedi and Jedi in Training.

I don't think that it is necesarily unrealistic to have nearly 300 Jedi/Trainees roughly 15 years after The Battle of Endor. If an academy was announced, hundreds of people might show up, just to see if they could be Jedi, others might be inexplicably drawn to the Academy only to discover that they were meant to be there.
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Old 03-17-2005, 03:54 PM
zcthu3 zcthu3 is offline
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Re: [Star Wars] Re-imagining the post-ROTJ era

Also if you want Dark Side force users to challenge your PCs there are the Imperial Hands and Imperial Inquisitors who were trained in the Force, and in the case of Inquisitors were often turned Jedi (rather than Sith).

Personally I would keep the post-RotJ timeline until the end of the Timothy Zahn books with Grand Admiral Thrawn - all that section (and even the trilogy revolving around Isard) made sense to me. Just because the Emperor is dead doesn't mean that the Empire doesn't go on resulting in a struggle for the "throne" so to speak.

The NJO series I would probably drop.
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Old 03-17-2005, 04:26 PM
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Re: [Star Wars] Re-imagining the post-ROTJ era

Quote:
Originally Posted by Ineti
I'm looking at starting the game some 15-20 years after ROTJ, with the PCs being the latest graduating class of Jedi apprentices (they'll all start with 1 level of Jedi in addition to 1 or 2 levels of prior experience in other classes before being recruited).
Cool, I'm looking for something similar but for the Dark Side

Quote:
The two of them return and set up a new Jedi temple of sorts, and over a period of several years recruit/find/train a quartet of new Knights, who they elevate to a master role and form a new ad hoc Jedi council made up of the six of them.
If I recall correctly, it is assumed that Luke is the one who brings balance to the Force (and not his father, despite the intuitions of Mace Windu). Several unusual hypothesis:
  • he will not train any Jedi - rather, he will somehow make sure that the Jedi will never exist again, from either side of the Force
  • he will train both sides of the Force, impartially
  • he will create a "Gray Jedi Order", somewhat more pragmatic, exploring both sides of the Force

Quote:
Given that their training would almost certainly be less formal than the prequel era efforts, and that they'd likely abbreviate certain aspects of the training in an effort to speedily ramp up the Jedi presence in the galaxy.
Now, the question is: why would they want to speed up the process ? It's like handing atomic bombs to people without the appropriate training and screening.
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  #6  
Old 03-17-2005, 05:11 PM
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Re: [Star Wars] Re-imagining the post-ROTJ era

Ive always preferred running games during Eps 4-6, so I doubt I would be much help here.

Besides, I planned on having Luke joining Vader and there being 3 main factions. Empire, Skywalker Empire, and Rebellion.

There was a pretty good setup like this downloadable from one of the SW RPG sites on the net.

I wanted to mess with my player's heads though.
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  #7  
Old 03-17-2005, 05:13 PM
celestiusknight celestiusknight is offline
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Re: [Star Wars] Re-imagining the post-ROTJ era

I think there should be an explosion of dark jedi (or jedi using the dark side of the force). Certainly, new jedi may teach others their knowledge despite warnings from Luke. Qui-gon Jinn felt he knew better and did stuff without their approval. You could have an invasion of a series of systems that the few jedi in those system taught them the force to repel these invasions. However, many of those go to the dark side because they never got the full,proper training. They go on and teach more and more people their knowledge and cause a huge explosion of dark jedi that enflame the galaxy in a terrorist-like war where jedi are fighting dark jedi.

Besides that, there are several things i liked from the Expanded Universe.
- I liked the fact that Leia became leader of the New Republic. I really like the stories of Han trying to adjust to a statesman life.

- I liked the Jedi Academy, however, i thought it was weird it took Luke six years to get one going.

- I did like Mara Jade and Talon Karrde.

- I think the Sith are not gone completely. I agree with the poster above, the Emperor had way too much in plans to just die and go away after being thrown down a shaft. If he doesnt, i think there may have been others that he would have shown others a little of the sith powers, and after a decade or so, the sith could come back.

- I liked the debat that Luke was having about instituting the Jedi Council or not having one at all. That is the only thing I liked in the NJO.

The big thing I would not know what to do with the empire. They are not going to go away completely. I disagree with the books. I think most of the empire would just change over to the New Republic, since most of the old republic seemed to change over to the empire. The more power hungry or murderous people would be the ones to keep fighting the New Republic.

BTW, let Chewbacca live!
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  #8  
Old 03-17-2005, 05:19 PM
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Re: [Star Wars] Re-imagining the post-ROTJ era

It's not like the existence of a Sith Lord was a secret - actually they probably had better galactic-wide PR than the Jedi!

Plus it's probably safe to assume that the Emperor had some kind of shrine or profane place on Coruscant, and when Luke checks in on it it has already been looted....
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  #9  
Old 03-17-2005, 05:29 PM
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Re: [Star Wars] Re-imagining the post-ROTJ era

You can always take a page from Knights of the Old Republic - that the Sith are a belief rather than a group of people, and there will always be those who will either want the quick path to power, or see merit in using the Force to dominate others. Maybe a few years prior to the start of the campaign, one of the Jedi who have graduated from the new Academy have gone off to some planet or system and slowly fallen to the dark side, and started to train others. Also, an idea I find cool is, like a character in one of KoTOR games, a fallen Jedi who hasn't realized they've fallen.
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  #10  
Old 03-17-2005, 06:39 PM
zcthu3 zcthu3 is offline
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Re: [Star Wars] Re-imagining the post-ROTJ era

Quote:
Originally Posted by Monk
You can always take a page from Knights of the Old Republic - that the Sith are a belief rather than a group of people
Actually this is the case in standard SW. The Sith were originally a race but later the race died and all that was left was their teachings and beliefs.
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