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  #1  
Old 05-16-2003, 01:00 AM
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[RPG]: GURPS Rogues, reviewed by Frank Sronce (3/4)

http://www.rpg.net/reviews/archive/9/9326.phtml

Frank Sronce's Summary:

Templates, templates, templates!

Go to the full review for more information.
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  #2  
Old 05-16-2003, 06:10 AM
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Gurps:Rogues and Compendium I

Post originally by Frederick Brackin at 2003-05-16 05:10:35
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On the back cover of Rogues it tells you that you need Compendium I to fully use the book, and it's probably right,

CI is where you'll find the explanations for "Horizontal", Chummy" and "Starglazing".
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  #3  
Old 05-16-2003, 08:22 AM
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Isn't the price too high?

Post originally by Teppo Holmqvist at 2003-05-16 07:22:54
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I don't want to be knitpicking, but isn't 23 dollars way too much for the book that only has templates?

BTW: good review

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  #4  
Old 05-16-2003, 10:11 AM
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Starglazing

Post originally by Dale Smith at 2003-05-16 09:11:22
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Starglazing allows one to use a knife to crack windows (a classic theif skill if there ever was one), as well as other kinds of "jemmy work" (prying, levering etc).

See GURPS Compendium I page 161.

Thanks for a great review!

Dale
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  #5  
Old 05-16-2003, 11:37 AM
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RE: Isn't the price too high?

Post originally by Bob Runnicles at 2003-05-16 10:37:24
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Well, it's below the norm for a regular GURPS book yet is a full size book - perhaps the description is lacking something; it has templates AND each template is shown 'in use' for four different genres. Basically each template takes up 4-6 pages of text IIRC.

For the record, I like the book. Makes generating GURPS characters a lot easier and helps showing a newbie the sort of thing you can do with GURPS less of a chore.
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  #6  
Old 05-16-2003, 05:59 PM
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RE: Gurps:Rogues and Compendium I

Post originally by Frank Sronce at 2003-05-16 16:59:51
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Ah, that explains a bit. I had missed that. Thanks for mentioning it- good info for any potential buyers.
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  #7  
Old 05-16-2003, 06:01 PM
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RE: Starglazing

Post originally by Frank Sronce at 2003-05-16 17:01:15
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Thanks for the answer. I actually ran a few websearches on "Starglazing" and found nothing except for GURPS character sheets. Wonder where they got the name from? It is some sort of standard street slang somewhere?
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  #8  
Old 05-17-2003, 02:12 AM
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RE: Starglazing

Post originally by Phil Masters at 2003-05-17 01:12:55
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Frank Sronce wrote:
-------------------------------
>> Wonder where they got the name from? It is some sort of standard street slang somewhere? <<

It was. Early Victorian England, in fact.

The term was introduced in *GURPS Goblins*, a truly wonderful supplement set in a parody of Georgian/Victorian London. (Trust me, it's brilliant.) There, it fitted perfectly, as it came from the source material. However, it then got copied verbatim to *Compendium I*, where it does look a bit weird.

It should have been renamed "pry-bar work" or something.
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  #9  
Old 05-17-2003, 08:37 AM
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RE: Starglazing

Post originally by Lester Hawksby at 2003-05-17 07:37:43
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Goblins! I loved that.

You're absolutely right about the oddness of "Starglazing" in Compendium I - and I think the other Goblins skills (Filch and Uttering of Base Coin) look a little out of place there too. Only skills that have no application outside their world of origin should have non-generic names, which is usually the case anyway; perhaps these three weren't considered important enough to even minimally rewrite. Which is a shame, they're useful.
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  #10  
Old 05-19-2003, 03:14 PM
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RE: Starglazing

Post originally by SD Anderson at 2003-05-19 14:14:03
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Phil Masters wrote:
-------------------------------<i>

The term was introduced in *GURPS Goblins*, a truly wonderful supplement set in a parody of Georgian/Victorian London. (Trust me, it's brilliant.) There, it fitted perfectly, as it came from the source material. However, it then got copied verbatim to *Compendium I*, where it does look a bit weird.

It should have been renamed "pry-bar work" or something. </i>

As I recall, Kromm had to explain things to the folks on GURPSnet when Starglazing and the much worse "Uttering of Base Coin" made it from Goblins to Compendium. Uttering at least coincidentally(?) managed to be hiccuped off of the advantage/disadvantage/skill list at the back of Compendium though it's there under Thief/Spy skills on CI.167

Much against Kromm's and the then Managing Editor's wishes, someone (ahem) higher up in the chain of command (gee, I wonder who that might be) insisted on using the Goblins terms.
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