STAR ACE was a swashbuckling space opera science fiction RPG produced in the 80s. While the \"sophisticated\" gamers of the time thought of it as silly, STAR ACE has a fun setting and solid game system, that probably would be more appreciated these days. This Mega review covers the game and every supplement produced for it.
Post originally by Phillip at 2003-08-22 08:54:53
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These 3 all used the same system, right? I had a copy of TimeMaster at one time - the rules for time travel and Time Corps agents were pretty cool. The Demoreans metioned in the Aliens book are the same ones that were the main bad guys in TimeMaster, correct?
Post originally by grubman at 2003-08-22 13:52:05
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Thanks, this one was a blast to write. It was also cool knowing that a lot of people aren't familiar with the game, and BAM! here they know everything there is to know.
I've already done a bunch (search under grubman), I'm actually starting to run out of "retro" games that I'm really pationate about that don't already have good reviews done by someone else.
Post originally by grubman at 2003-08-22 13:57:06
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Yes, all 3 games use basicly the same system (that's the original CHILL, not to be confused with the Mayfair version that has a slightly refined version of the system).
As far as the Demoreans, I don't actually know?? never having read Timemaster. Anyone who has both games know?
Post originally by Eric Trautmann at 2003-08-22 15:32:34
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I adored Star Ace. Next to the obligatory D&D and (not-so-obligatory) Top Secret/SI campaigns I ran in high school, Star Ace was the longest running game I ever ran.
Tons of fun, and I must confess that I tried to capture some of that fun in the work I did on Star Wars years later.
Post originally by grubman at 2003-08-22 20:42:01
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Only Timemaster, and the CHILL adventures. Philip Reed purchased all rights and backstock of Star Ace from them. He wrote once that there wasn't a lot of it (backstock that is).