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RE: Three-player game only
Post originally by Steffan O'Sullivan at 2004-02-27 14:59:11
Converted from Phorums BB System
[Sorry for the late reply - both ill and busy, a bad combo ...]
It has nothing to do with downtime, as you surmised.
There are two factors, really:
1) Bad splits can really kill the four-player game. I have seen, in my limited four-player games, where one of the pairs got all low limit cards and lots of rich cards: scoring and traitors and San Marco. In the same turn, the other pair of players got all high limit cards and lousy cards. Immediately you have an unfair situation you can do nothing about.
2) Splitting the cards for three people is superior for a couple of reasons. You have more cards to work with, so are likelier to have a more interesting assortment. You can come up with some very fun ways to split cards: no limit cards at all in one pile, for example, while the other two piles are fairly balanced in limits. With three people, you have to account for more in any given split - it's more of a challenge to provide yourself with something you'll enjoy when it comes time for you to take the leftover pile. I like that challenge!
You really should try it three-player before judging how it might play based on a couple of end-of-round three-player situations. World of difference. It's really a very fine game - we honestly do play it so frequently I easily have more than fifty games under my belt.
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