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  #1  
Old 03-03-2004, 01:00 AM
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[Board/Tactical Game]: Mammoth Hunters, reviewed by ShannonA (4/3)

http://www.rpg.net/reviews/archive/10/10156.phtml

Shannon Appelcline's Summary:

A prehistoric game of area control by Moon & Weissblum. Not stellar, but enjoyable and strategic.

Go to the full review for more information.
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Old 03-03-2004, 12:22 PM
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playing time. etc.

Post originally by Chris at 2004-03-03 11:22:22
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I generally agree with you. I found Mammoth Hunters interesting enough while I found San Marco dull.

One thing I'd mention is that people I've played with have complained about the length, which can push 1:45. The game can get a bit repetitive and feels like it really wants to be 1:15 or so. It's just this side of OK for me, but some people I've played it with found it goes on too long.

For what it's worth, I have a review here:

http://homepage.mac.com/c_farrell/reviews/eiszeit.html

Chris
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Old 03-03-2004, 12:49 PM
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RE: playing time. etc.

Post originally by Shannon Appelcline at 2004-03-03 11:49:13
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I'd heard some other complaints about Mammoth Hunters running long, and I'd girded myself up for that possibility when we played. It ran less than two hours, which was a first-time play that included people showing up late and a full explanation of the rules.

The rules also suggest that if you want a shorter game you just play three rounds rather than four, which I suspect would work just fine.

Thanks for the pointer to the review; it expresses much of how I felt about the game (including the fact that Domaine and Amun-Re were much more interesting games for 2003). I'm also glad to know I'm not the only one who liked Mammoth Hunters better than the highly regarded San Marco. I think Mammoth Hunters would have been a lot better appreciated if it hadn't been an Alea game, with all the implicit expectations.

Shannon
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