RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 05-05-2004, 01:00 AM
RPGnet Reviews
Guest
 
Posts: n/a
[Board/Tactical Game]: Trias, reviewed by ShannonA (3/4)

http://www.rpg.net/reviews/archive/10/10296.phtml

Shannon Appelcline's Summary:

A fun dinosaur majority-control game, with the innovative mechanic of continental drift

Go to the full review for more information.
Reply With Quote
  #2  
Old 05-05-2004, 07:39 AM
RPGnet Reviews
Guest
 
Posts: n/a
Has possibilities to be a "nasty" game

Post originally by Viktor Haag at 2004-05-05 06:39:53
Converted from Phorums BB System


Something Shannon doesn't mention is that Trias has great possibilities to be a nasty game. It's quite possible during one's turn to make moves which enhance one's own position through doing severe damage to the position of others, indeed, I'm not sure that one could play the game to win without playing in this way.

Accordingly, I'd put Trias into the "nasty game" category.

If you don't like playing Diplomacy, Intrigue, Junta, Rette Sich Wer Kann, and similar games, where backstabbing is a commonplace tactic, then you should definitely try Trias before you buy.
Reply With Quote
  #3  
Old 05-05-2004, 02:29 PM
RPGnet Reviews
Guest
 
Posts: n/a
Trias rule mistake

Post originally by Geo at 2004-05-05 13:29:26
Converted from Phorums BB System


You can save up to 3 swimmers not only 1.
Reply With Quote
  #4  
Old 05-05-2004, 03:43 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: Trias rule mistake

Post originally by Shannon Appelcline at 2004-05-05 14:43:41
Converted from Phorums BB System


I list it as a 1/3 point action, which is pretty much the same thing.

Shannon
Reply With Quote
  #5  
Old 09-11-2004, 11:10 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: Trias rule mistake

Post originally by Matthew M. Monin at 2004-09-11 22:10:54
Converted from Phorums BB System


It's not quite the same, in that all three swimmers must be rescued as part of the same action point. Thus if you have three swimmers bordering only an empty mountain hex you can only save two of them with one point - the third one would exceed population limits. One of the saved dinosaurs would need to migrate and an additional full point used to save the extra swimmer, meaning three action points total to save them all.

Saying that saving a swimmer is 1/3 of a point could lead one to believe that they could save those two swimmers for 2/3, migrate for 1, and save the last one for 1/3, just saving all three for a total of 2 points. This is not the case.

-MMM
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 08:21 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.