Two intertwinned scenarios span 400 years and 3,000 miles from the Witch Hunts at Salem to the radioactive sands of New Mexico. Terror and death await in these great (and free!) adventures.
Post originally by Dan Davenport at 2004-07-30 06:39:15
Converted from Phorums BB System
Thanks for the review! However, to know if this adventure might appeal to me, I'd need to know what it's about. All I get in that regard is in your intro blurb.
I understand that you might be worried about spoilers, but there's always the option of using white-out "spoiler text".
Post originally by Steve Dempsey at 2004-07-30 09:39:28
Converted from Phorums BB System
In the first adveture there are two parts.
In the first you play adolescent girls in Salem during the witch trails and in the second you are modern day students in the same area, seeking to finish a homework assignment.
The second game is about investigating a cult in New Mexico.
Post originally by Chris Davies at 2004-08-01 12:57:27
Converted from Phorums BB System
My big problem with the story of this adventure is that it takes the CoC cliche of drawing the investigators into something because a heretofore undisclosed acquaintance or relative of the PCs has died, and does it one better. While I could believe that in any group of people there might be a few who are distantly related -- but *first cousins*?
And while claiming to be respectful of those who died in the Salem Witch Trials, the story line then turns around and says, yep, they really *were* worshippers of foul beings from beyond space and time! By that standard, Cotton Mather is a fricking *investigator*!
Post originally by Steve Dempsey at 2004-08-02 01:03:23
Converted from Phorums BB System
<b>Chris Davies wrote:</b>
<i>While I could believe that in any group of people there might be a few who are distantly related -- but *first cousins*?</i>
In a small community in 1692, I'd be surprised if many of the PCs weren't cousins of some kind, even siblings. What's the problem with PCs being related if it makes sense in the background?
<b>Chris Davies wrote:</b>
<i>And while claiming to be respectful of those who died in the Salem Witch Trials, the story line then turns around and says, yep, they really *were* worshippers of foul beings from beyond space and time! By that standard, Cotton Mather is a fricking *investigator*!</i>
I don't think for a minute that the author belives that the Salem Witch Trials were really about Cthulhu. He makes this quite clear with a historical background. This is fiction you know.
Post originally by Chris Davies. at 2004-08-03 08:52:57
Converted from Phorums BB System
<b>Chris Davies wrote:</b>
<i>While I could believe that in any group of people there might be a few who are distantly related -- but *first cousins*?</i>
<b>Steve Dempsey wrote:</b>
<i>In a small community in 1692, I'd be surprised if many of the PCs weren't cousins of some kind, even siblings. What's the problem with PCs being related if it makes sense in the background?</i>
I'm referring to the modern day section of the adventure with this complaint.
Post originally by Steve Stevens at 2004-08-03 12:37:01
Converted from Phorums BB System
The pdf makes multiple references to the "witch trails" when it seems "trials" would be more appropriate. One of the main headings is "The Salem Witch Trails". I'm assuming that this is due to lack of editing (but not a lack of spell-checking). Or am I wrong? I'm not too familiar on the subject, so I'm actually curious; I'm not trying to be a spelling troll.