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  #1  
Old 11-17-2004, 01:00 AM
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[Board/Tactical Game]: Attack! Expansion, reviewed by Tom Vasel (5/4)

http://www.rpg.net/reviews/archive/10/10829.phtml

Tom Vasel's Summary:

An excellent expansion, adding options and complexity. If you like Attack! because of its simplicity, then you might want to avoid this expansion. But if you want more - this expansion delivers it, and then some.

Go to the full review for more information.
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  #2  
Old 11-17-2004, 02:58 PM
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Player 1 and Lucky Oil

Post originally by Mike Zebrowski at 2004-11-17 13:58:29
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Attack Expansion as a few bugs worth mentioning.

1) Player 1 effectly skips his next turn. If you are player 1, then all the other players get to go twice before you can act again.

What does this mean? It means that another player can build units twice and attack you twice before you have a chance to respond.

I don't know about other people, but being attacked two turns in a row with zero chance of responding is not fun.

2) Hideous downtime. With a full table of players, it can easily take 30 - 45 minutes to play a turn. This means that if you are player 1, you might wait up to 60 - 90 minutes before you get your next turn.

3) Oil is the life blood of the game in the expansion. No sane person will trade oil with you if you don't have any.

Unfortunately, the randomness of the economic cards makes protecting your oil fields and attacking the oil fields of your opponent impossible. It is all the luck of the draw.

4) The instant army syndrome. It is possible for a player to take over any territory in the world with a political card or diplomatic blitz, build a huge army there, and attack from it on the same turn.

This means that if you have even 1 neutral country next to your capital, an opponent can take it over, build a huge army, and then take out your capital. All before you even have a chance to respond.

This is the equivelent of Nazi Germany becoming allies with Mexico, building an army there and then attacking the Southern US without the US military even noticing!

Mike Z
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  #3  
Old 11-18-2004, 02:06 PM
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RE: Player 1 and Lucky Oil

Post originally by Ralph Mazza at 2004-11-18 13:06:11
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I played this with some of the designers awhile back at Origins. I think its probably the second worst game Eagle has done (the worst being Mythology). It has all of the bad features of Risk plus it takes 3 times longer. Lots of added complexity with little added strategy. The entire game is pure "he who gets lucky wins".

I had REALLY high hopes for Eagle. But so far they have yet to release a game that doesn't have huge glaring problems (I soooo wanted to really love Napoleon). I don't know if its lack of playtesting, too full of a production schedule, or a marketing strategy that targets kids rather than gamers but they've yet to put out a game that's worth playing more than once IMO (save perhaps Civilization, which I haven't tried yet).

I'll probably pick up Pirates out of wishful thinking but I'm not really holding out much hope.
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  #4  
Old 11-19-2004, 01:21 AM
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RE: Player 1 and Lucky Oil

Post originally by Sedenya at 2004-11-19 00:21:13
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"save perhaps Civilization, which I haven't tried yet"

*rlotf*

hahahahahahahaaarrrrgghhhh!

*mad grin*


sorry,
but better waste your time elsewhere!


cheers,

Sedenya
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