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  #1  
Old 12-27-2004, 01:00 AM
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[RPG]: GURPS: Biotech, reviewed by Sabermane (4/4)

http://www.rpg.net/reviews/archive/10/10904.phtml

Jeremy Buxman's Summary:

Like DNA, it's got a lot of uses, and probably shouldn't be randomly injected...

Go to the full review for more information.
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  #2  
Old 12-27-2004, 10:24 AM
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Transhuman Space

Post originally by THSGM at 2004-12-27 09:24:43
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How useful would GURPS Biotech be to a GM running Transhuman Space? And is the terminology the same, similar, completely different?
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  #3  
Old 12-27-2004, 12:00 PM
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RE: Transhuman Space

Post originally by Deathstalker at 2004-12-27 11:00:45
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Well, GURPS Biotech was written by the same author as THS - David Pulver. In fact, the stories and characters depicted in the short fiction vignettes appear to be early concepts for the world of THS!

That said, I don't think the book is that useful for a THS GM because most of the crunch (genemods and upgrades) is reprinted in the various THS books. Still, if you need some well-researched basic information about biology and genetics, you could do worse things than to pick up this volume!
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  #4  
Old 12-27-2004, 01:39 PM
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RE: Transhuman Space

Post originally by Sabermane at 2004-12-27 12:39:22
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Having only skimmed the THS series, I can't say for certain. BUt I'll agree with Deathstalker that a lot of it seems to be replicated in the crunchy bits.

If you're looking for THS stuff, read the Golden Age trilogy by John C. Wright. It is, in my opinion, what a lot of THS was based on, and is an amazing read for anybody who loves sci-fi--especially when the future is not just the 15th century with laser guns. (Example: combat takes place in picoseconds.)
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  #5  
Old 12-28-2004, 03:26 AM
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RE: Transhuman Space

Post originally by Phil Masters at 2004-12-28 02:26:44
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It's of interest - as others have said, a *lot* of concepts from the Bio-Tech vignettes later showed up in TS, and, well, TS features a lot of advanced biotechnology which *Bio-Tech* explains in detail.

However, it's quite important to remember that TS has its own ideas about technological developments and what is or isn't feasible. Over-keen players should generally be steered away from reading *Bio-Tech* before creating TS characters; there are things in there that they can't have, and some may get sulky if they can't get the distinction clear.

--
Phil Masters
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Old 01-02-2005, 04:53 AM
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Your background?

Post originally by Oliver at 2005-01-02 03:53:41
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Would be interesting to know a bit about your background in your assessment of the educational/science contents of the supplement. What's your experience with biotech/molecular biology/genetic engineering?
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Old 01-11-2006, 07:44 AM
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Re: Your background?

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Originally Posted by RPGnet Reviews
Post originally by Oliver at 2005-01-02 03:53:41
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Would be interesting to know a bit about your background in your assessment of the educational/science contents of the supplement. What's your experience with biotech/molecular biology/genetic engineering?
Um, avid fan.

I'm one of those guys who likes reading and watching Discovery channel, but I'm really not a geneticist or whatever.
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