RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rating: Thread Rating: 6 votes, 5.00 average. Display Modes
  #1  
Old 04-25-2005, 01:00 AM
RPGnet Reviews
Guest
 
Posts: n/a
[RPG]: HARP: High Adventure Role Playing, reviewed by Zack Houghton (5/5)

http://www.rpg.net/reviews/archive/11/11238.phtml

Zack Houghton's Summary:

The best new high-fantasy system on the market today. Customizable and flexible without the excess math.

Go to the full review for more information.
Reply With Quote
  #2  
Old 04-25-2005, 09:55 AM
RPGnet Reviews
Guest
 
Posts: n/a
You missed arguably the best part.

Post originally by Mike at 2005-04-25 08:55:36
Converted from Phorums BB System


HARP is technically level-based, but level only serves to dictate maximum skill caps (similar to Green Ronin's Mutants and Masterminds). This is a point-based RPG in a level-based disguise.

So when your HARP character levels up, he does not automatically become tougher, more able to resist magic, more skilled with weapons, able to cast more spells, better at dodging, and so forth. Nothing improves automatically.

Instead, the player receives a number of Development Points (as mentioned in the review) which they may spend on skill improvements, talents (analagous to D20 feats), spells, endurance, and weapon skills for their character as they see fit.

Reply With Quote
  #3  
Old 04-25-2005, 10:49 AM
RPGnet Reviews
Guest
 
Posts: n/a
A word of advice!!! :)

Post originally by Dan Davenport at 2005-04-25 09:49:26
Converted from Phorums BB System


Nice review, especially for a first try!

Two suggestions, though:

(1) I would avoid using "!!!" to convey enthusiasm. It makes you sound so biased in favor of the game as to throw the objectivity of your observations into doubt.

(2) This is more of a personal preference, but I always like to know what's in the bestiary. (Thankfully, I have HARP, and so already know. )

--
Dan Davenport
Reply With Quote
  #4  
Old 04-25-2005, 12:22 PM
RPGnet Reviews
Guest
 
Posts: n/a
Setting?

Post originally by David at 2005-04-25 11:22:12
Converted from Phorums BB System


It sounds like the HARP core book doesn't provide a setting. Is there a setting provided in another book? I wouldn't want to have to always be doing conversions to HARP, and I'm not that interested in creating my own setting from scratch.
Reply With Quote
  #5  
Old 04-25-2005, 01:59 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: Setting?

Post originally by Rasyr at 2005-04-25 12:59:14
Converted from Phorums BB System


In the core book, no there is not a setting. ICE will start actual pagemaking on a HARP setting (called Cyradon) on Monday of next week, so hopefully the pdf version will be out by the end of May (all art is not yet in).
Reply With Quote
  #6  
Old 04-25-2005, 03:23 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: A word of advice!!! :)

Post originally by The Fiendish Dr. Samsara at 2005-04-25 14:23:31
Converted from Phorums BB System


Just to follow up Dan’s Point #1, it’s a good idea to avoid any sense of suggesting something is “really different” unless you have some discussion to back that up. For example, being able to customize is nothing unique to HARP, nor new. The same with being able to change the parameters of spells. You didn’t say they were in so many words, but your enthusiasm sort of implied something along those lines and tends to diminish the objectivity of the review (I might add, you were very careful to note your like of the game and consequent “bias”). It’s not always possible to do comparisons, but they are very helpful when discussing some nifty quirk or mechanic.

I also think that you rushed along a bit fast. Eight basic stats? What are they? (Here’s where a comparison might be handy re. D&D.) Your basic races? Elves, dwarves, orcs, I assume (that ought to be an acronym for High Fantasy settings: EDO). But I’m just assuming. You like maneuvers; how about describing some that stand out. It’s changed the way you game—that a big statement; I’d like to hear why and how.

Anyway, just some thoughts.
Reply With Quote
  #7  
Old 04-25-2005, 04:16 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: A word of advice!!! :)

Post originally by Zachary Houghton at 2005-04-25 15:16:15
Converted from Phorums BB System


Thank you both for your critiques. Like I said, this was my first interview, and hopefully my next one will be much better. Thanks for the advice, one and all.

I don't have my HARP book on front of me, and I want to privde you with a complete answer on the bestiary, so I'll have to get back with you on that.
Reply With Quote
  #8  
Old 04-25-2005, 04:42 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: A word of advice!!! :)

Post originally by Rasyr at 2005-04-25 15:42:11
Converted from Phorums BB System


For those who are interested - the Monsters in the HARP core rules include the following:

Ant, Giant
Ape, Giant
Beetle, Giant
Cat, Large
Centaur*
Demon, Class I
Demon, Class II
Demon, Class III
Demon, Class IV
Demon, Class V
Demon, Class VI
Dragon, Adult
Gargoyle*
Giant, Greater
Giant, Lesser
Goblin*
Golem, Iron
Griffin*
Hippogriff
Hobgoblin*
Hydra
Kobold*
Lizardmen*
Ogre
Orc*
Rat, Giant
Sabertooth Tiger
Scorpion, Giant
Spider, Giant
Spider, Greater
Spider, Lesser
Troll, Greater
Troll, Lesser
Undead, Class I
Undead, Class II
Undead, Class III
Undead, Class IV
Undead, Class V
Wasp, Giant
Werewolf
Wolf
Wyvern

That is 42 different monsters available. Please note that the Undead and Demons are generic, so you could actually make them any type you want, give them any description you want.

The monsters marked with an asterisk are those that a player may select as a PC race if the GM allows it.
Reply With Quote
  #9  
Old 04-25-2005, 05:01 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: You missed arguably the best part.

Post originally by adamsmith at 2005-04-25 16:01:15
Converted from Phorums BB System


Another great thing about HARP is the level of online support that’s available. It has an active forum, where one of the design team lurks, and it is really easy to get an answer to a rules question. There are also lots of free downloads, including character sheets, tables, and lots of fan submitted materials.

If only all rpgs had this sort of support!
Reply With Quote
  #10  
Old 04-25-2005, 05:49 PM
RPGnet Reviews
Guest
 
Posts: n/a
RE: A word of advice!!! :)

Post originally by Jamie Craig at 2005-04-25 16:49:54
Converted from Phorums BB System


Having played (but not GMed) Rolemaster in the distant past, I kind of have a problem with your review. Unfortunately the impression it conveyed to me was that you now have more customisable starting options and the spell lists are in part replaced by scaling spells. Otherwise the two games look alot alike to me based on your review and my experiences. I can tell you really like this game and you mention some other things that might be different. However, it looks to me like I get the same (dubious) benifit of a system that really makes it complicated to make characters and the nagging worry (I can't tell because your review does not seem to cover it) that this complexity carries over into other areas, though the elegant handling of spells is a little reassuring.

Still, given you do not really reference other relevant systems that might appeal to those who like detail (RQ? GURPS? others?) I am unsure as to how to pick this over others?

On a better note, your review was hardly uncritical or mindless plugging of the product so I wasn't tempted to suspect your objectivity. I just really wondered how aware you were of oter systems and what implications that would have for your high rating.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:07 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.