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  #1  
Old 05-06-2005, 01:00 AM
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[RPG]: Warhammer Fantasy Roleplay, reviewed by SteveD (5/4)

http://www.rpg.net/reviews/archive/11/11249.phtml

Steve Darlington's Summary:

The lion awakes.

Go to the full review for more information.
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  #2  
Old 05-06-2005, 08:59 AM
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Great Review!

Post originally by Talassa at 2005-05-06 07:59:23
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Congratulations,

Your review might well be the most meaningful one I ever read. It managed to transpire what the game objectively is about and to add another layer about the game you feel it is. Made me change my own impressions of the reality (in a real good way).

Now I am feeling inspired in many ways to run more nasty things in the Old World.

And I was already a WFRP convert!

Thanks.

T.
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  #3  
Old 05-06-2005, 11:28 AM
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Top notch!

Post originally by Philomousos at 2005-05-06 10:28:15
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Excellent review. You caught a good balance between theme and mechanics, readability and informative-ness.

[pedant]
But I believe you said "proscribed" when you meant "prescribed"! Oh, the shame of it!
[/pedant]
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  #4  
Old 05-06-2005, 11:33 AM
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RE: Top notch!

Post originally by Dan Davenport at 2005-05-06 10:33:25
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Agreed. This is a great review even by your own standards, Steve. I especially like the fact that you don't let your obvious love for the game devolve into blind fanboyism.

--
Dan Davenport
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  #5  
Old 05-06-2005, 12:41 PM
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RE: Top notch!

Post originally by Cam Banks at 2005-05-06 11:41:47
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This review rocks on freaking toast. Easily the best of the year.
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  #6  
Old 05-06-2005, 01:24 PM
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RE: Top notch!

Post originally by mike at 2005-05-06 12:24:35
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Fourth'd!

I flipped through the original Warhammer RPG a bare three years ago as a curiosity. I thought the idea was good but the execution wasn't up my ally.

The more I hear about this new edition, the more interested I become.

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  #7  
Old 05-06-2005, 02:30 PM
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Unfair comparison is, well, unfair...

Post originally by CaffeineBoy! at 2005-05-06 13:30:48
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Let me start out by saying that I think Steve's review was brilliant, engaging and, for the most part, a spot-on representation of the game.

Also, let me say that I'm not a slavering, sycophantic WFRP and/or GW fanboy. I played the roleplaying game "back in the day" -- I ran a campaign for several years in the late eighties -- and I have dabbled in the fantasy battles game though, currently, I feel nothing but antipathy for Games Workshop and their mini games. I own and like the new version of WFRP, but I haven't burned every other RPG I own because of it.

My point: I don't agree with the reviewer's characterization of this edition's (admittedly) thin bestiary equating to "outright lousy design." I've seen this horse beaten well past death in the forums and I want to point out why I think it's grossly unfair.

WFRP version two is *not* WFRP version one. It's an entirely different book with a much cleaner, smarter design philosophy behind it. This version of the core rules contains absolutely everything you need to get your Warhammer campaign off the ground. It completely details chargen, combat, skill tests and magic. What it doesn't do and, more importantly, what it doesn't *intend* to do, is to be a complete roleplaying game between two covers.

The areas for which it has received low marks include not enough information on the world, not enough entries in the bestiary and, to a lesser extent, not enough spells in the magic section. It seems to me that these are all *perfectly* understandable design decisions. Each section has a tasty smattering of information, certainly enough to start a campaign with. The geopolitical information tells you chiefly about the Empire (the default campaign setting for the game) and provides a taste of what you can expect elsewhere. The magic section gives you a completely functional magic system with plenty of spells to make wizards functional well into their third or fourth career. And the much maligned bestiary provides you with the common creatures and foes beginning characters can be expected to handle.

No complaints have been registered that the beginning adventure doesn't carry the players through their entire adventuring lifetime. Why not? Because it's not *intended* to. It's an introductory adventure. Likewise, those parts of the core book that feel like they need to be expanded upon are that way because they absolutely require more space. An Empire campaign book (series) has been announced. A Realms of Sorcery expansion for magic has been announced. And I have the Old World Bestiary in my hot little hands as I type (well... metaphorically anyway).

And what a gorgeous piece of work it is. The Old World Bestiary is quite possibly my favorite monster book ever. For any system. Not only is it beautifully produced, but it's clever, dripping with plot hooks and provides a wealth of information segmented between general knowledge, specialized information and the real deal from the creature's point of view--great for dribbling out to players with varying degrees of familiarity. There are more creature careers, a challenge rating analog aptly (for this game, anyway) named the "Slaughter Margin", and tons of theme and variation on the trolls, giants and dragons that the reviewer found missing in the main book.

I can appreciate the reviewer's irritation. The second edition of this book clearly lacks some of the information that first presented. But to demand that they cover the same ground with the same completeness is simply unfair.
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  #8  
Old 05-06-2005, 04:56 PM
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RE: Unfair comparison is, well, unfair...

Post originally by Tom B. at 2005-05-06 15:56:20
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I prefer to have a game designed without the built-in assumption that there will be supplements to provide missing information.

I prefer to get as much as possible in the core book, because I dislike lines where you have to buy supplement after supplement to get what you need. I tend to avoid those lines.

Tom B.
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  #9  
Old 05-06-2005, 07:17 PM
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RE: Unfair comparison is, well, unfair...

Post originally by Mitch at 2005-05-06 18:17:13
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Which begs the question of how much you "need". If the material you consider essential requires three or four books to cover, are you saying you'd rather pay for one massive tome upfront?
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  #10  
Old 05-06-2005, 07:18 PM
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You bastard!

Post originally by Gaming Nut at 2005-05-06 18:18:13
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This review made me go buy the game. And that money was supposed to go towards buying a video game.
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