Whenever I try to start it, I get a missing component error message.....So, I found the file online that it said was missing, but now I don't know what folder it needs to be in (i'm using XP)....Help me please.
Oddly, I don't have that exact file, but I've got variations of it. d3dx9_25.dll, and d3dx9_26.dll. Those are hiding in C:\Windows\system32, but there are a number of similarly-named files (.inf files, .pnf files, and other files with "_x86" tacked on, etc) scattered all over the place.
Hmmm....I was browsing Apolytons' Civ4 Forums and apparently allot of people had similiar problems....They just released a fix....I'll download it and see if it works.
According to the tech guys on the Civ4 forums, you have to install the exact version of DirectX found on the disc, but I can't do that....Apparently, a generic version of DirectX won't work.
But, if they don't come up with a patch within the next day or so, i'll try it anyway...
Well, I replaced the file, and the game is up and running...
Everything was beutiful up until the start of the actual game....The graphics screwed up and the tiles are all blacked out, plus the civ leaders all look like floating eyeballs and dentures....Damnit.
I can see units and cities and other symbols (including the interface) just fine, but those two major problems will keep me from playing for awhile until they fix this problem.
I learned from some tech guy on the Apolyton forums that their version of DirectX9 is needed for the game because the game uses some sort of algorithms that Microsoft has'nt even released yet, therefore their special version of DirectX9 alone is necessary...