|
Ghost Stories not a "handbook" at all.
Got to disagree with this review. If the book in question HAD been a "handbook" to hauntings with crunchy details and guidelines, it would have been most terrific.
In fact, "Ghost Stories" is really not much more than a collection of pre-designed scenarios with little to contribute to a GM's crafting of their own hauntings, except by example.
Don't get me wrong! The scenarios themselves are generally very good. But they aren't guidelines for designing hauntings by any stretch.
Same thing applies to "Mysterious Places". Kick-ass settings for scenarios, even a full Chronicle, but no guidelines or rules or much else for designing your own Mysterious Places. You get what's in the wrapper and not a crumb more.
Both books are well-written and well worth the investment of buying them. But only if you are looking for pre-packaged goodies.
Personally, I'd like to see The Wolf come out with real sourcebooks for designing settings and haunts. More "tool kits" and less "this is how you're supposed to do it" examples. But then again, I am an unabashed Crunch-Addict. I want rules not flavor text, sourcebooks not scenarios.
|