RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 02-13-2006, 01:00 AM
RPGnet Reviews
Guest
 
Posts: n/a
[RPG]: Borderlands, reviewed by larsdangly (5/5)

http://www.rpg.net/reviews/archive/11/11956.phtml

larsdangly's Summary:

A campaign setting for beginning characters in 2nd edition Runequest. Some of the finest old-school gaming to be found.

Go to the full review for more information.
Reply With Quote
  #2  
Old 02-13-2006, 02:35 PM
jrients's Avatar
jrients jrients is offline
theRPGsite spy
 
Join Date: May 2002
Location: Urbana, IL
Posts: 4,813
Thanks for the review!

What would you think of the suitability of using this material in other fantasy games?
__________________
Jeff Rients
Gameblog | The Wraeththu Report | The Erol Otus Shrine
Reply With Quote
  #3  
Old 02-13-2006, 03:26 PM
Lars Dangly Lars Dangly is offline
Registered User
 
Join Date: Apr 2004
Posts: 911
Re: [RPG]: Borderlands, reviewed by larsdangly (5/5)

A creative group can adapt almost anything to a new game, and Borderlands is great material to work with. However, I think the Gloranthan Runequest material generally does not translate into non Gloranthan settings very well because the cults, magic, monsters, items, geography, etc. are all so intimately tied together. Perhaps there is some principle here: The better your setting, the less well it translates. I've noticed a related problem with great fictional settings that are tough to translate into 'typical' RPG campaigns (e.g., middle earth).
Reply With Quote
  #4  
Old 02-13-2006, 04:09 PM
Dan Davenport's Avatar
Dan Davenport Dan Davenport is offline
Texas Moderanger
 
Join Date: Jan 2002
Location: Dallas, TX
Posts: 7,794
Re: [RPG]: Borderlands, reviewed by larsdangly (5/5)

It sounds like a great supplement. I hope Mongoose's RuneQuest will allow for plenty of backwards compatibility so that I might get some use out of this.

Great review!
__________________
RPG.net Moderator
Moderator comments in red.
Challenges to moderator calls should be posted in Trouble Tickets or mailed to Admin.rpgnet @gmail.com

dan.rpgnet@gmail.com
Forum Rules & Guidelines

Running: ---; Prepping: Earthdawn; Playing: Buffy; Reviewing: GODSEND Agenda; Reading: Earthdawn, Corporation
The hat of me know no limit!
"Did you know that your reviews take on an entirely new light, if you picture them as being read aloud by Frylock, as Meatwad listens intently?" - Cith, in #rpgnet
"You're more the lovable sort of odd. Like a retarded bear" - an IRL friend
Reply With Quote
  #5  
Old 02-14-2006, 06:06 AM
PaulK's Avatar
PaulK PaulK is offline
Registered User
 
Join Date: Sep 2002
Location: Elz Ast
Posts: 1,331
Re: [RPG]: Borderlands, reviewed by larsdangly (5/5)

This is the supplement recently reprinted by Moon Designs (As Borderlands And Beyond). While the single-book format has some drawbacks (no separate maps or player handouts) it is relatively affordable (compared to eBay) and collects some extra material from other sources, too.

The Tentacles Press "Beyond Pavis" supplement also includes additional material for Borderlands.

(Both are listed as available from www.tradetalk.de - but check before ordering if you want to be sure they are actually in stock. I would expect Borderlands And Beyond to turn up at Warehouse 23 and Leisure Games in the near future. Leisure Games probably has Beyond Pavis, too).
__________________
The Hounds are coming
They can smell your guilt
Repent !
Reply With Quote
  #6  
Old 02-14-2006, 10:31 AM
zomben's Avatar
zomben zomben is offline
Zombie Expert
 
Join Date: Apr 2003
Location: San Leandro, CA
Posts: 4,467
Re: [RPG]: Borderlands, reviewed by larsdangly (5/5)

Quote:
Originally Posted by Dan Davenport
It sounds like a great supplement. I hope Mongoose's RuneQuest will allow for plenty of backwards compatibility so that I might get some use out of this.

Great review!
From what I've seen, the Mongoose RQ will be more compatible with RQII than RQIII. But that's sort of like comparing apples and different apples. The basic systems are so darn close, it's barely worth worrying about.

I've run plenty of RQII scenarios (Big Rubble, Pavis, etc.) using the RQIII rules, and all I really bothered to convert over were the hit points per location, as those changed a bit. Stats and skills-wise, everything's pretty much cross-compatible.

I just got the Borderlands & Beyond book from Moon Design, and am very much thinking of running it this summer using the RQIII rules.
__________________
LiveJournal, Blog, Twitter, Zombie
Reply With Quote
  #7  
Old 02-14-2006, 10:55 AM
Lars Dangly Lars Dangly is offline
Registered User
 
Join Date: Apr 2004
Posts: 911
Re: [RPG]: Borderlands, reviewed by larsdangly (5/5)

Borderlands, either the original or the recent reprint, is perfectly suitable for RQ III. The only minor issues might be encumbrance (the rules differ significantly between RQ II and III on this point, and the reprint at least provides no Enc stats for npcs) and the validity of some RQ II shamans and runelord priests (I'm not sure you can get away with all the same things in RQ III). Who can say about Mongoose. It really depends on whether they stick with the attributes and their ranges, percentile system, skills, armor, etc. If a basic NPC stat block changes dramatically there will be compatability problems because pre-generated NPCs are so important to running runequest.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 07:51 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.