Mazes & Minotaurs is frankly amazing. It captures the wahoo spirit of early rpgs but in its own distinct style and with an incredibly tight design that takes advantage of mechanical developments since those early days. One of the very few A+, five star designs I've seen in recent years. Of all the dozens of games I own, this is one a small handful I consider a Must Play.
You mean somebody actually wrote the made-up RPG from that old Tom Cruise flick?
Are you thinking of Tom Hanks and Mazes and Monsters? Man, I hope no one has written up rules for that "RPGs lead to madness and male prostitution" crapfest!
I just read Mazes & Minotaurs for the first time yesterday and, yeah, it really does capture the light, gee-whiz feel of early RPGs while putting a fresh spin on it all. Has anyone actually played it? I'd love to read some actual play write-ups of it.
EDIT: Also, M&M reminds me much of original RuneQuest, in a good way.
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--josh
"Fanfic is the peeing Calvin sticker of the world wide web."--Chris Goodwin
Not to derail the thread, tho': can someone give us a rundown of what the game is all about?
Mazes & Minotaurs is written as if it were the first RPG, but based on Greek mythology and the old Ray Harryhausen movies like Jason & the Argonauts. There are character classes (Barbarians, Spearmen, Nobles, Sorcerers, Priests, and Nymphs), rules for combat, rules for magic spells, rules for character advancement through accumulating Glory or Wisdom Points, monsters, tips for "Maze Masters," and more.
It's really quite keen.
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--josh
"Fanfic is the peeing Calvin sticker of the world wide web."--Chris Goodwin
"Another great example of an apocryphal RPG is Olivier Legrand's Mazes & Minotaurs. Back in 2002 cool game dude Paul Elliott (a.k.a. Mithras, a.k.a. the author of GURPS Atomic Horror and lotsa other cool stuff) wrote an RPGnet column entitled The Gygax - Arneson Tapes, in which he outlines a thought experiment with the following premise: what if the grandfathers of roleplaying had been more into Jason & The Argonauts? Monsieur Legrand takes this idea and rolls with it, producing a complete vintage game that was the progenitor rpg in some alternate universe. And it looks pretty dang cool, too."
Oh, and there are sidebars, written from today's point of view, discussing the "old school" rules, supplements published later that detailed more character classes, articles and arguments published in "Griffin Magazine"--all to give the illusion of having been written back in the '70s.
It belongs right alongside Encounter Critical.
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--josh
"Fanfic is the peeing Calvin sticker of the world wide web."--Chris Goodwin