RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 04-14-2006, 01:00 AM
RPGnet Reviews
Guest
 
Posts: n/a
[RPG]: d20 Apocalypse, reviewed by privateer (5/4)

http://www.rpg.net/reviews/archive/12/12112.phtml

Daron Patton's Summary:

d20 Apocalypse is an excellent value for your d20 Modern/d20 Future campaigns. Great core ideas, three mini-settings, mutations, aliens, super viruses---all the stuff you really need to have a bad day! Highly recommended.

Go to the full review for more information.
Reply With Quote
  #2  
Old 04-14-2006, 12:11 PM
Coglio's Avatar
Coglio Coglio is offline
Word Mill Publishing
 
Join Date: Nov 2002
Posts: 55
Good review

Thanks for the review. My gaming background mirrors yours ... D&D red box and love of Gamma World. GW opened my eyes to an rpg world beyond elves and orcs, and it was fantastic fun. It's tough to find rpgs like that anymore... or maybe its just me.

I have been waiting for a good retooling of Gamma World, and am still waiting. The various iterations beyond 1.0 have, frankly, sucked. This actually looks like a good, generic version of it. Not the best, but still good.

What do you think? Does this work as Gamma World? Seems the bestiary is a little light, though. Just isn't GW without Death Machines.
Reply With Quote
  #3  
Old 04-14-2006, 03:35 PM
Dan Davenport's Avatar
Dan Davenport Dan Davenport is offline
Texas Moderanger
 
Join Date: Jan 2002
Location: Dallas, TX
Posts: 7,794
Re: [RPG]: d20 Apocalypse, reviewed by privateer (5/4)

Great review, Daron!

And I have to agree with you: if it's not in the book, it really shouldn't be on the cover.
__________________
RPG.net Moderator
Moderator comments in red.
Challenges to moderator calls should be posted in Trouble Tickets or mailed to Admin.rpgnet @gmail.com

dan.rpgnet@gmail.com
Forum Rules & Guidelines

Running: ---; Prepping: Earthdawn; Playing: Buffy; Reviewing: GODSEND Agenda; Reading: Earthdawn, Corporation
The hat of me know no limit!
"Did you know that your reviews take on an entirely new light, if you picture them as being read aloud by Frylock, as Meatwad listens intently?" - Cith, in #rpgnet
"You're more the lovable sort of odd. Like a retarded bear" - an IRL friend
Reply With Quote
  #4  
Old 04-14-2006, 05:14 PM
Helico Helico is offline
Registered User
 
Join Date: Apr 2005
Location: Iowa City
Posts: 1,258
Re: Good review

Quote:
Originally Posted by Coglio
Thanks for the review. My gaming background mirrors yours ... D&D red box and love of Gamma World. GW opened my eyes to an rpg world beyond elves and orcs, and it was fantastic fun. It's tough to find rpgs like that anymore... or maybe its just me.

I have been waiting for a good retooling of Gamma World, and am still waiting. The various iterations beyond 1.0 have, frankly, sucked. This actually looks like a good, generic version of it. Not the best, but still good.

What do you think? Does this work as Gamma World? Seems the bestiary is a little light, though. Just isn't GW without Death Machines.
You should take a look at Darwin's World: mutants, robots, strange powers, vaults and domed cities. It's lots of fun.

I've looked at the d20 Apoc, but I just can't get myself to pay $20 for a 96 page paper back.
__________________
Don't be be famous, be Immortalized!
Reply With Quote
  #5  
Old 04-14-2006, 05:51 PM
privateer privateer is offline
Initiate
 
Join Date: Feb 2002
Location: Northern VA
Posts: 1,374
Re: Good review

Quote:
Originally Posted by Coglio
...What do you think? Does this work as Gamma World? Seems the bestiary is a little light, though. Just isn't GW without Death Machines.
The bestiary is VERY light. Using d20 Modern moreaus and some of the creatures presented from the core book, you could probably pull off mutated animals. If you want plants, you could do similar things and just file off the serial numbers. For Hoops, there's really no ability to turn metal to rubber (that I noticed) or other of the more bizarre effects you could run into.

As for death machines one of the settings does have an example or two of hunter killer type bots ala Terminator.

IMO you could do a passable GW with the core book + apoc but it's more specifically geared to the mini-settings included.
__________________
Thread Slayer
Reply With Quote
  #6  
Old 04-14-2006, 05:51 PM
Coglio's Avatar
Coglio Coglio is offline
Word Mill Publishing
 
Join Date: Nov 2002
Posts: 55
Re: Good review

Quote:
Originally Posted by Helico
You should take a look at Darwin's World: mutants, robots, strange powers, vaults and domed cities. It's lots of fun.

I've looked at the d20 Apoc, but I just can't get myself to pay $20 for a 96 page paper back.

Yeah, that's a little out of range.

I've considered Darwins, I may have to give it a go. Is that available in print, and is it d20?
Reply With Quote
  #7  
Old 04-14-2006, 11:17 PM
Helico Helico is offline
Registered User
 
Join Date: Apr 2005
Location: Iowa City
Posts: 1,258
Re: Good review

Quote:
Originally Posted by Coglio
I've considered Darwins, I may have to give it a go. Is that available in print, and is it d20?
1st ed. DW was based on D&D 3.0 rules. The 2nd ed. is based on d20 Modern. The 2nd ed book is huge. If you go to the website, you can download the Gazetteer for free and get a good overview of what the world is like.

The book had been out of print (they sold all their first print run), but it appears to be back in print. You can order it from RPGmall.com (there is a direct link from the site). If, by chance, you do want the 2nd ed. PDF, it is a combination of the Campaign book, Terrors of the Twisted Earth and the Gazetteer.

Darwin's World
__________________
Don't be be famous, be Immortalized!
Reply With Quote
  #8  
Old 04-15-2006, 02:05 PM
Wyvern76 Wyvern76 is offline
Registered User
 
Join Date: Jul 2005
Posts: 306
Things that make me go Aaargh!

There is no "u" in Macgyver.

Wyvern
Reply With Quote
  #9  
Old 04-15-2006, 09:34 PM
DiceMan's Avatar
DiceMan DiceMan is offline
Apophenia says "What?"
 
Join Date: Dec 2003
Location: Northern/Central New Jersey
Posts: 293
Re: Good review

Quote:
Originally Posted by Coglio
I have been waiting for a good retooling of Gamma World, and am still waiting. The various iterations beyond 1.0 have, frankly, sucked. This actually looks like a good, generic version of it. Not the best, but still good.
There has been one EXCELLENT reincarnation of Gamma World in Dungeon Magazine. It was called Omega World. I took the time and effort to copy it onto heavy card stock for reuse (the magazine paper would never last).

Sadly, since WoTC already has D20 Apocalypse out, I doubt Omega World will see new life. I don't think Piazo will publish it separately, but you can order the game back issue.
__________________
- "She said 'You're strange but don't change.' And I let her." Neil Young
Reply With Quote
  #10  
Old 04-15-2006, 09:53 PM
privateer privateer is offline
Initiate
 
Join Date: Feb 2002
Location: Northern VA
Posts: 1,374
Re: Things that make me go Aaargh!

Quote:
Originally Posted by Wyvern76
There is no "u" in Macgyver. Wyvern
Please accept the apologies of a man who has probably seen a collective 20 minutes of that series since its birth and death and syndication. Did I mention that I got a C minus in cultural references 101?

Unfortunately, I can't edit a review once it's posted.
__________________
Thread Slayer
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:55 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.