Your review is very similar to how I felt about D20 Cthulhu. The original is, of course, a classic and will always remain unrivalled, but they did a bang-up job with D20 CoC.
Re: [RPG]: Call of Cthulhu d20, reviewed by Tomb's Grave (5/5)
I must say that I prefer the old Chaosium version, but more or less for the reasons that you quote for liking the D20 one, so that's just a matter of personal taste. Y'see, in a game of CoC I *want* the players to be pretty much incapable of hurting the bad guys and know it. That's what Lovecraftian horror has always been about to me; the hopelessness of it all and the insignificance of humanity in general.
I will take the opposite side of this coin. I did not enjoy the fun the reviewer had with his wording. I felt that the writing style impeded my following the review.
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Your review is very similar to how I felt about D20 Cthulhu. The original is, of course, a classic and will always remain unrivalled, but they did a bang-up job with D20 CoC.
Re: [RPG]: Call of Cthulhu d20, reviewed by Tomb's Grave (5/5)
Quote:
Originally Posted by Destriarch
I must say that I prefer the old Chaosium version, but more or less for the reasons that you quote for liking the D20 one, so that's just a matter of personal taste. Y'see, in a game of CoC I *want* the players to be pretty much incapable of hurting the bad guys and know it. That's what Lovecraftian horror has always been about to me; the hopelessness of it all and the insignificance of humanity in general.
Ash
The creatures in CoC d20 are no easier to harm, really, than in BRP - but in BRP, they tend to pretend that guns aren't that useful when they are - a lot of human cultists and inhuman monsters are damageable by guns, especially the multifiring types that roleplayers tend to favor. Trust me, I just ran a CoC d20 campaign of Horror on the Orient Express, and things were about the same - humans died when shot, simple monsters died when shot - vampires did not die when shot, and tended to tear the party apart.
I will take the opposite side of this coin. I did not enjoy the fun the reviewer had with his wording. I felt that the writing style impeded my following the review.
Yeah, me too.
I had to keep pausing to work out which particular version of CoC the reviewer was talking about at any one time, and so on.
And CoC d20 starting characters have fewer hit points than BRP ones?
That's nice. I have 65% in Handgun in BRP, but about 4 points in d20, maybe (I don't know the system). Does that mean I'm 16.25 times better at shooting stuff in BRP than in in d20? My point is that you may as well be comparing apples and small compact sports cars. BRP and d20 are completely different rules sets, so straight comparisons are meaningless unless explained.
Are you trying to tell us that hit points are the same in both systems, and if so, what about higher level PCs? How many more hit points do they have, because 'higher level' BRP characters, if anything, will have fewer hit points than when they started?
Do PCs ever become able to shake off shotgun blasts in the style of their adversaries?
Re: [RPG]: Call of Cthulhu d20, reviewed by Tomb's Grave (5/5)
Poor CoC d20 is one of the most unjustly reviled games, ever. And I think it's a great game. I mean, D&D characters vs. Cthulhu! Who hasn't wanted to do that
Re: [RPG]: Call of Cthulhu d20, reviewed by Tomb's Grave (5/5)
Quote:
Originally Posted by tetsujin28
Poor CoC d20 is one of the most unjustly reviled games, ever. And I think it's a great game. I mean, D&D characters vs. Cthulhu! Who hasn't wanted to do that
Me. It takes all of the brooding horror out of the game.