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Re: [RPG]: Seven Leagues, reviewed by Fifth Element (4/4)
I have a correction to make in my review. I wrote:
"Strangely, no allowance is made for an increase in a Virtue, despite the fact that a Virtue can be reduced in defeat."
That's not quite true. Virtues cannot be increased by spending Narrative Modifiers. However, to quote from pages 31-32:
"Remember that each Player records the cumulative total value of Narrative Modifiers received in game play. Players may circle their current tally of Narrative Modifiers for the current Tale on the counter provided at the bottom of the character sheet. Alternately, the Narrator can record these. At the end of the Tale, the Player with the highest cumulative Narrative Modifier Rolls 13 using a Virtue of her choice; failure indicates the gain of one point in that Virtue."
Virtues can be increased, but not in the same way as other character attributes. I apologize for the oversight. This minor point does not affect the overall rating.
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