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Old 08-28-2006, 01:00 AM
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[RPG]: Carthians, reviewed by C.W.Richeson (3/4)

http://www.rpg.net/reviews/archive/12/12419.phtml

Christopher W. Richeson's Summary:

Detailing the vampire faction dedicated to personal freedom and the exploration of new ideas, Carthians presents an extremely interesting covenant focused on both the individual and the community.

Go to the full review for more information.
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Old 08-28-2006, 07:10 AM
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Good review, but slight correction

Carthian Law doesn't <I>require</I> the Carthian Lawyer Merit. Carthian Law isn't a power, it's a phenomenon - it happens independently of character will and desire (if it happens at all). The Merit allows a Carthian to manipulate the Law somewhat (even then, the character might not know what he's doing).
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Old 08-28-2006, 07:24 AM
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Re: Good review, but slight correction

Hi Matt,

Thanks for the clarification. The only downside to that is that the Carthian Lawyer Merit is unclear as to what it does. There are no supporting mechanics, at least not that i'm aware of (admittedly I don't have access to the book today).

What *does* the Carthian Lawyer Merit do? Unconsciously manipulate the Carthian Law seems somewhat vague.

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Originally Posted by BlackHat_Matt View Post
Carthian Law doesn't <I>require</I> the Carthian Lawyer Merit. Carthian Law isn't a power, it's a phenomenon - it happens independently of character will and desire (if it happens at all). The Merit allows a Carthian to manipulate the Law somewhat (even then, the character might not know what he's doing).
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Old 08-28-2006, 07:39 AM
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Re: [RPG]: Carthians, reviewed by C.W.Richeson (3/4)

I think it's worth mentioning two things at this stage as well.

First, I love Carthians. This product really sold me on Vampire: The Requiem in ways the core book did not. Its a very entertaining product and I certainly enjoyed reading it.

Second, it is always a treat to have an author share their insights and commentary in a review thread.
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Old 08-28-2006, 08:50 AM
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Re: Good review, but slight correction

Quote:
Originally Posted by C.W.Richeson View Post
Thanks for the clarification. The only downside to that is that the Carthian Lawyer Merit is unclear as to what it does. There are no supporting mechanics, at least not that i'm aware of (admittedly I don't have access to the book today).

What *does* the Carthian Lawyer Merit do? Unconsciously manipulate the Carthian Law seems somewhat vague.
The mechanics for the Carthian Lawyer merit are included under the overall Carthian Law section. Look specifically on page 180 under the heading "Lawyers".

In brief, the Carthian Law merit allows the Carthian in question to either (a) break the law without being affected or (b) force the law on somebody else, even if it normally wouldn't apply.
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Old 08-28-2006, 03:46 PM
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Re: Good review, but slight correction

Quote:
Originally Posted by C.W.Richeson View Post
Hi Matt,

Thanks for the clarification. The only downside to that is that the Carthian Lawyer Merit is unclear as to what it does. There are no supporting mechanics, at least not that i'm aware of (admittedly I don't have access to the book today).

What *does* the Carthian Lawyer Merit do? Unconsciously manipulate the Carthian Law seems somewhat vague.
Manipulating the Law is discussed on p. 174 of the Carthians book (as opposed to the Merit itself, which is listed several pages later).
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Old 08-31-2006, 06:20 AM
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Re: Good review, but slight correction

How exactly is Carthian Law described? Is it some sort of concious effort of the Carthians (Like a ritual or cats marking their territory by pissing all over it? ) or does it just "happen" is areas with strong carthian presence?

Carthians sounds pretty cool and the Review sold me even more to it. (If only the V:tR core wasn't so bland. )

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Old 08-31-2006, 07:26 AM
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Re: [RPG]: Carthians, reviewed by C.W.Richeson (3/4)

There are a few different suggestions for Storytellers to play with. One idea is that Carthian Law is actually the spirit of the city enforcing the laws Carthians have woven into the very fabric of the city. The presentation is most certainly cool and provides for a lot of nifty ideas. Ultimately it "just happens" when Carthians witness a breach.

Mechanically, there must be a large Carthian presence in the city in order for Carthian Law to come into play.
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