I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
The board, the Dunwich Horror token, and the Dunwich Horror cards
All the Dunwich Horror specific location cards (28 total for Blasted Heath and Village Commons).
Darke's Blessing, which can only be given due to a Dunwich Horror specific event.
All the Mythos cards that opened Dunwich Horror gates (though I left Mythos cards that gave clues in Dunwich Horror locations). (30 total)
All the outer world cards that either referred to Another Time or Lost Carcosa (32 cards)
Gate tokens to Another Time or Lost Carcosa (4).
All the other items were integrated into my regular Arkham Horror box, in particular the rules as they have a good combined index.
Great review. I'll definitely buy it! Thanks for taking the time to write it.
__________________ "...the critics are wrong. Michael Bay used a squillion dollars and a hundred supercomputers' worth of CG for a brilliant art movie about the illusory nature of plot.--io9 review of Transformers:RotF "I could watch people fed to animals pretty much twenty-four hours a day. Someone ought to start a channel with that!" --David Milch, creator of Deadwood "Some spectres have been known to long for physical contact with the living in ways most unhealthy or inappropriate."-- Mage: The Awakening, p. 138 "...I have also written heartwarming books where people return from the dead. Usually to eat the living, it's true, but surely that is a quibble — a miracle is a miracle."-- Stephen King, "A History of Violence"
I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
I'd been worried that there was random text on new locations or Mythos events that referred to the new board or other new bits. I figure there must be some useless Railway Passes in your combined set, but that's a pretty low price to pay.
I just thought I'd add that while the new cards are marked with the expansion symbol, the other new components are not, including the new monster tokens. This would make actually removing the expansion from your core game difficult at best.
I haven't had a chance to play with the expansion yet, but even if it's excellent, the extra space taken up by the new board could require taking it out in some situations. The game was already one that takes up a lot of real estate to play.
Excellent review! I love AH, and have the Pharoah expansion. And I've just picked up the Dunwich Horror Expansion today, and can wait to play it. I LOVE this game, and it appears its just gotten even better! Good job FFGs! And good review, thanks for taking the time to write it up!
I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
The board, the Dunwich Horror token, and the Dunwich Horror cards
All the Dunwich Horror specific location cards (28 total for Blasted Heath and Village Commons).
Darke's Blessing, which can only be given due to a Dunwich Horror specific event.
All the Mythos cards that opened Dunwich Horror gates (though I left Mythos cards that gave clues in Dunwich Horror locations). (30 total)
All the outer world cards that either referred to Another Time or Lost Carcosa (32 cards)
Gate tokens to Another Time or Lost Carcosa (4).
All the other items were integrated into my regular Arkham Horror box, in particular the rules as they have a good combined index.