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  #1  
Old 11-29-2006, 01:00 AM
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[Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by ShannonA (4/4)

http://www.rpg.net/reviews/archive/12/12609.phtml

Shannon Appelcline's Summary:

Another colorful expansion for Arkham Horror that adds to both the strategy and the complexity of the game.

Go to the full review for more information.
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  #2  
Old 11-29-2006, 07:01 PM
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ChristopherA ChristopherA is offline
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
  • The board, the Dunwich Horror token, and the Dunwich Horror cards
  • All the Dunwich Horror specific location cards (28 total for Blasted Heath and Village Commons).
  • Darke's Blessing, which can only be given due to a Dunwich Horror specific event.
  • All the Mythos cards that opened Dunwich Horror gates (though I left Mythos cards that gave clues in Dunwich Horror locations). (30 total)
  • All the outer world cards that either referred to Another Time or Lost Carcosa (32 cards)
  • Gate tokens to Another Time or Lost Carcosa (4).
All the other items were integrated into my regular Arkham Horror box, in particular the rules as they have a good combined index.

-- Christopher Allen
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Old 11-30-2006, 11:14 AM
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

Great review. I'll definitely buy it! Thanks for taking the time to write it.
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Old 11-30-2006, 01:05 PM
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

Quote:
Originally Posted by ChristopherA View Post
I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
I'd been worried that there was random text on new locations or Mythos events that referred to the new board or other new bits. I figure there must be some useless Railway Passes in your combined set, but that's a pretty low price to pay.
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  #5  
Old 12-02-2006, 07:39 PM
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

I just thought I'd add that while the new cards are marked with the expansion symbol, the other new components are not, including the new monster tokens. This would make actually removing the expansion from your core game difficult at best.

I haven't had a chance to play with the expansion yet, but even if it's excellent, the extra space taken up by the new board could require taking it out in some situations. The game was already one that takes up a lot of real estate to play.
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Old 12-08-2006, 03:45 PM
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

Excellent review! I love AH, and have the Pharoah expansion. And I've just picked up the Dunwich Horror Expansion today, and can wait to play it. I LOVE this game, and it appears its just gotten even better! Good job FFGs! And good review, thanks for taking the time to write it up!
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Old 12-08-2006, 03:46 PM
thothawcmon thothawcmon is offline
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Re: [Board/Tactical Game]: Arkham Horror: Dunwich Horror Expansion, reviewed by Shann

Quote:
Originally Posted by ChristopherA View Post
I have successfully segregated those cards from the Dunwich Horror expansion that will work successfully only with the Arkham Board. I had to remove the following:
  • The board, the Dunwich Horror token, and the Dunwich Horror cards
  • All the Dunwich Horror specific location cards (28 total for Blasted Heath and Village Commons).
  • Darke's Blessing, which can only be given due to a Dunwich Horror specific event.
  • All the Mythos cards that opened Dunwich Horror gates (though I left Mythos cards that gave clues in Dunwich Horror locations). (30 total)
  • All the outer world cards that either referred to Another Time or Lost Carcosa (32 cards)
  • Gate tokens to Another Time or Lost Carcosa (4).
All the other items were integrated into my regular Arkham Horror box, in particular the rules as they have a good combined index.

-- Christopher Allen

Thanks Christopher for that helpful information!
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