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  #1  
Old 12-22-2006, 01:00 AM
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[RPG]: The Nightmare War, reviewed by Joe Sala (3/3)

http://www.rpg.net/reviews/archive/12/12633.phtml

Joseph Sala's Summary:

A new campaign setting for the d20 system, heavily influenced by White Wolf games.

Go to the full review for more information.
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  #2  
Old 12-23-2006, 11:50 AM
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Exclamation Re: [RPG]: The Nightmare War, reviewed by Joe Sala (3/3)

Hey there Joseph

Thank you for taking the time to review The Nightmare War.

From your review, it looks like you'd have preferred to have a higher page count, with more detail on the setting.

We specifically included an overview of what a Campaign Gem book is aimed at in The Nightmare War - a quick start campaign setting book designed to give players and GM's enough information to get going and, as you said:

"Fortunately, it has the capacity to spark your mind with many ideas while reading it, and this is the best thing you can say about a RPG book"

That's exactly what we were aiming for with Campaign Gems - easy to skim through sparking many ideas for GM's. It looks like we achieved what we set out to do

We're already underway (as it states in the book) creating free optional web enhancements for The Nightmare War and will continue to do so to add value to the book.

On another note your comment about:

"Very nice illustrations, layout and design, uncommon for a beginning company."

Thank you! We hope to being acheiving an even higher standard in our next Campaign Gems book (Bronze Gods), due out around March or April.

Thanks again for taking the time to review The Nightmare War.
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Old 12-25-2006, 08:42 AM
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Re: [RPG]: The Nightmare War, reviewed by Joe Sala (3/3)

So would it be fair to say that some of the cons can be addressed by using Modern d20 for character creation?

Does the term "Campaign Gem" mean that TNW will not be developed into a full line?
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Old 12-27-2006, 07:06 AM
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Re: [RPG]: The Nightmare War, reviewed by Joe Sala (3/3)

Hi there Critical Miracle.

Thanks for posting.

The Nightmare War is a stand alone book. Everything a games master needs to get going is included in the book. With Campaign Gems we are avoiding adopting the model of releasing continuous splat books and additional sourcebooks. You can dive in with just the information in the book without feeling like you have to fork out extra cash on further books to get valuable information. We even included a 'whats really going on?' chapter (yup, its called that) so GM's know all the juicy details straight away.

Regarding d20 Modern - would it work better for character generation? Possibly, possibly not and its largely down to personal game mechanics preference. We felt the standard d20 System rules worked more than adequately for the setting, even if that setting was not fantasy and allows games masters with just the core D&D books to pick up The Nightmare War, flip through it and get a game going quickly.

As the section in the book describing what a Campaign Gem is states, we have a schedule of free releases underway for The Nightmare War giving additional value to the setting book. The first items are a half dozen PrC's and some additional equipment which will be released in the New Year through our website.

Thanks again for posting.
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