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  #1  
Old 02-05-2007, 01:00 AM
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[RPG]: Dead of Night, reviewed by jhkim (4/3)

http://www.rpg.net/reviews/archive/12/12758.phtml

John Kim's Summary:

An intriguing \"pocket\" horror RPG with a lot of potential but not a lot of focus.

Go to the full review for more information.
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  #2  
Old 02-05-2007, 09:55 AM
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andrew_kenrick andrew_kenrick is offline
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Re: [RPG]: Dead of Night, reviewed by jhkim (4/3)

Thanks for the review John!

Just one comment:

Quote:
Unfortunately, voluntarily spending Survival Points rarely seems worth it in strategic terms. For example, if you fail a combat roll, you will lose a Survival Point. So spending a Survival Point for a reroll is almost certainly not going to help. The same applies for flipping an attribute pair.
But in spending a Survival Point to reroll, you might then win and force the opponent to lose a Survival Point, so you'd both lose one instead of just you. Or, of course, you might end up losing 2!
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Andrew Kenrick * Currently Developing Six Bullets for Vengeance * Steampower Publishing * Design Blog

'Some neat mechanics raise Dead of Night well above the bar of "interesting" and into the bar of "compelling."' - Ken Hite - on sale now!

Rate Dead of Night
at the RPG.net Games Index!
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Old 02-05-2007, 10:45 AM
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Re: [RPG]: Dead of Night, reviewed by jhkim (4/3)

John, you pond scum.

You made me change my .sig.

Seriously, though: Thanks bunches for the review. Your honest reactions and opinions are HIGHLY valued.
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Dead of Night RPG usually KICKS 4/5 ASS!! Hey -- that could be YOUR ass!

Read the Armchair Reviews or check out the Actual Play Reports. Ask for Dead of Night at your local game store!
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