Nope. I own a copy of Superworld. (Never played it, though.) I did find a few references to the game I seek; apparently it is an adaptation of sorts of an earlier superhero game called Superhero 2044, which was released in 1977. Supergame was released in 1980, slightly before my time. Guess that is why I have not heard of it!
Ah...Supergame. What a steaming pile that one was.
I owned a copy. I have no idea what happened to it, but it's probably mouldering in my parent's storage shed.
Let's see what I can remember.
Fairly small, pamphlet sized book (I think - I know it was rather thin).
It was supposed to be a generic system capable of handling anything from fantasy, to modern adventure, to supers. Of course, to justify the super part of the title, it focused on supers.
It had lots of math. A lot more than Champions, which I was playing almost exclusively at the time, so if I say a lot of math, I mean a LOT of math. I seem to remember excessive use of square roots.
I have no recollection of how the game handled task resolution or much else, probably because my brain had locked up over the character creation rules. I think it had an introductory adventure in the back that dealt with a crisis at a nuclear facility or something, and some sample characters that struck me as particularly lame.
I seem to recall there was a review of it in an issue of Adventurer's Club (the old Hero Games house organ). I'll see if I can dig up any more information.
I have never play-tested it. Except for a few "benchmark" charts, it looks very wide-open and has some pretty simple mechanics. I understand that it has gained a small following.
yes, the supergame is the name . I have the old supergame and two modules. I'll dig em out and tell you more later. I do remember you needed a calculator in or to play, but the game was pretty good.
Hi there! I noticed this old thread about Supergame. I actually helped playtest this game in the late 70's/early 80's here in LA, and knew the creators. Although the couple who created it hyped it and ran it at conventions and at Aero Hobbies, most people could tell it was a total Superhero 2044 rip-off. And the couple, who now do costuming at conventions in California, spent much of their time bickering about the rules and what players could do. Her name was Aimee, and she was actually quite a bitch. The husband was a good guy though.
I actually tried to run a game of it at Aero Hobbies, but I changed on rule: They had martial arts and acrobatics be the same thing. I seperated the abilities, and took so much shit I didn't even finish the game. I moved on to other games and other people, but I will always remember the game as a crappy ruleset, with shitty art by Aimee, and a very amatueristic look.
Sorry it took you years for your answer, but there ya go!
Creepy. This was back when I was using my real name for a handle but since no one actually quoted me, I get to remain anonymous! Thanks for the information, guys. I think this thread marks the most information about the game gathered in one place in the entire Internet.