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Re: [RPG]: Damnation City, reviewed by Willow (5/3)
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Then comes another really keen section- about forty real world cities, each with a few paragraphs describing how it might involve Vampires, which are full of rich, bloody, story meat.
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I appreciate this, I do, given the disproportionate amount of attention that little section's received... however:
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It was to be the holy grail of my Vampire game, a guide to designing a city with the depth, conflicts, and life I desired, and give me the chance to run the game I really wanted: players as Primogen or Prince and inner circle, with the top of the game going down.
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Does the book try to be that in its entirety? Is it fair to mark the book harshly because it's not intended (except in small part) to be about games where the players do politics from the top and more about simply creating environments?
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Recent game industry work: Night Horrors: The Wicked Dead, Night Horrors: The Unbidden, Geist: the Sin-Eaters, Testament of Longinus, Mage Chronicler's Guide
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Last edited by Wood; 08-13-2007 at 07:36 AM..
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